Showing posts with label Point & Click Adventure. Show all posts
Showing posts with label Point & Click Adventure. Show all posts

02 August 2022

Syberia II

 



CHAPTER SELECTION













Syberia II

 

YEAR:  2004


GENRE:  Point & Click Adventure


WHERE TO GET IT  GOG









                                                                                                                                     

                                                                                

===========================================================

CHAPTER 1:  ROMANSBURG

===========================================================

  

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

TRAIN

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

 

MAIN CABIN

 

Watch the intro.  Your old law firm call you, asking you to come back home.  And Hans Voralberg asks you to take him to Syberia… which you agree to. 

 

The train comes to a stop in Romansberg, and it needs to  be wound again, before it can continue.   Walk up to the cabin with the pedestal. 

 

 

 

 

CABIN WITH PEDESTAL

 

There’s nothing you can do here at the moment.  Go right, to the Sleeping Quarters. 

 

 

 

 

SLEEPING QUARTERS

 

Walk down to the other end of the room. 

 

Hans Voralberg is here, tinkering away, on his workbench.  Talk to Hans and work through all the dialogue with him.  When conversation is over, walk back down to the other side of the room. 

 

Syberia II

 

YEAR:  2004


GENRE:  Point & Click Adventure


WHERE TO GET IT  GOG









                                            

===========================================================

CHAPTER 2:  ROMANSBURG MONASTERY

===========================================================

   

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

ROMANSBURG MONASTERY

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

 

TOP OF THE TOWER

 

Look at the stove on the left, to get a close-up of it. 


 



Take BOX OF MATCHES from the stove, then exit the close-up. 

 

Walk down to the next screen. 

 

Follow the path along, until you hear the bells chiming. 

 

Syberia II

 

YEAR:  2004


GENRE:  Point & Click Adventure


WHERE TO GET IT  GOG










===========================================================

CHAPTER 3:  BACK IN ROMANSBURG

===========================================================

  

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

TRAIN

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

 

SLEEPING QUARTERS

 

Hans is busy tinkering away at something on the table at the end of the room.  Talk to him and work through all the dialogue options.  He gives you a MECHANICAL HEART, and asks you to install it in the mechanical horses in Cirkos’s Bar.  Talk to him again and finish working through all the dialogue with him.  When you’re ready, head down, and continue along the carriages until you’re outside the train. 

 

 

Syberia II

 

YEAR:  2004


GENRE:  Point & Click Adventure


WHERE TO GET IT  GOG









                                          

===========================================================

CHAPTER 4:  THE FROZEN NORTH

===========================================================

  

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

WILDERNESS

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

 

RAILWAY LINE

 

After a frantic chase to catch up with you train, Ivan and Igor take the train over a bridge… just as it collapses!  The train is left dangling, leaving you on this side of the bridge with no way to cross over. 

 




You’ll have to look for a way around it.  At least you have Youki for company.  Head up & right to the next screen. 

 

Watch a short cut scene as Ivan and Igor taunt you.  You automatically continue right. 

 

Syberia II

 

YEAR:  2004


GENRE:  Point & Click Adventure


WHERE TO GET IT  GOG









                                              

===========================================================

CHAPTER 5:  THE TRAIN

===========================================================

  

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

WILDERNESS

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

 

WILDERNESS

 

Youki greets you excitedly - it’s good to see him again. 

 

 


 

Walk up, towards the train. 

 

Syberia II

 

YEAR:  2004


GENRE:  Point & Click Adventure


WHERE TO GET IT  GOG









                              

===========================================================

CHAPTER 6:  THE YOUKOL VILLAGE

===========================================================

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

OUTSKIRTS OF THE YOUKOL VILLAGE

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

 

TRAIN

 

After unhitching the passenger car, you, Oscar, and Youki continue your journey.  However, it isn’t long before the train grinds to a halt once more, because you‘re run into a huge snowdrift, and the rail tracks are covered in snow.  You automatically climb out to investigate. 

 

 


 

The wind is howling, and it’s bitterly cold.  You can see a giant mammoth statue in the distance.  Head up, to the front of the train. 

 

Syberia II

 

YEAR:  2004


GENRE:  Point & Click Adventure


WHERE TO GET IT  GOG









                          

===========================================================

CHAPTER 7:  THE DREAM WORLD

===========================================================

  


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

THE CAVE

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

 

CAVE

 

You’ve entered Hans’s dream, and you’re sharing his memories, as he lies in his delirium state.  He’s remembering that fateful day when as a child, he fell… and nothing would ever be the same again. 

 

 


 

Walk up into the cave. 

 

Follow the top left path to the next screen. 

 

Look at the mammoth doll on the ground to see a close-up. 

 

 


 

Pick up the MAMMOTH DOLL, then exit the close-up. 

 

Head left, and follow the path along, until you are outside the cave. 

 

 

 

 

FOREST

 

Make your way down & left, then follow the path along, past the boat, over the bridge, and keep going until you reach the Courtyard area. 

 

 

 

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

COURTYARD

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

 

COURTYARD


Anna Voralberg is waiting here.  

 

 

 

Talk to Anna and work through all the dialogue with her.  When you’ve finished talking to Anna, climb down the stairs on the left. 

 

Head right, over the bridge, and into town. 

 

 

 

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

VALADALINE TOWN

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

 

STREET

 

Follow the street along, until you see a gate on the right. 

 

 



Walk over to the gate, to see a close-up. 

 

Go through the gate, into the Voralberg Estate. 

 

 

 

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

VORALBERG ESTATE

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

 

FOUNTAIN

 

If you’ve played Syberia 1, you know that the Estate is vast, and each path takes you to a different section. 

 




Take the lower right path, leading to the Voralberg mansion. 

 

 

 

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

VORALBERG MANSION

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

 

GROUNDS

 

Head up towards the mansion.  You automatically open the front door, and enter the lobby. 

 

 

 

 

LOBBY

 

Walk down to the other end of the lobby. 

 

Ignore the Grandfather Clock for now.  Go through the doors on the right, into the Study. 

 

 

 

 

STUDY

 

Hans’s father is here.  Talk to him and work through all the dialogue.  He clearly doesn’t think much of poor Hans, and he won‘t even let you see Hans.  He’s waiting until it’s time to go to the factory.  If you remember Hans’s delirious ramblings from the Monastery, you’ll know that Mr Voralberg leaves for the factory at 7.15.  So if you could convince him it IS 7.15, he’ll leave, and you’ll be able to see Hans.  Leave the Study. 

 

 

 

 

LOBBY

 

SAVE YOUR GAME HERE.  Now the Grandfather Clock isn’t working, so you’ll have to fix it.  Look at the clock to realise that it has 2 parts to it - top and bottom. 

 

Look at the top part of the clock - the time shows 2.45pm.  Exit the close-up and look at the bottom part of the clock. 

 

Click on the 2 mechanical men and the bell - it’s stuck.  You’ll need to change the Roman Numeral display to show 2.45, to match the top part of the clock.  The left switch alters the time by 15 minutes, and the right switch alters the time by 30 minutes.  So flip the left switch 2 times, flip the right switch 4 times, and flip the left switch again 1 time.  Click on both mechanical men at the bell to wind the clock up.  Now you need to set the clock to 7.15 - the time Hans’s father leaves to go to the factory.  Flip the right switch 9 times, and flip the left switch 1 time.  Click on the pendulum to set it swinging.  Click on the bell in between the 2 mechanical men.  Pull the right hand weight to hear the clock chime. 

 

You see Hans’s father stand up, put something on the table, then leave for the factory.  Go through the doors on the right, into the study. 

 

 

 

 

STUDY

 

Click on the table to see a close-up. 

 

 


 

Pick up ATTIC KEY from the table, then exit the close-up. 

 

Leave the study. 

 

 

 

 

LOBBY

 

Climb up the stairs to the 1st Floor Landing. 

 

 

 

 1ST FLOOR LANDING

 

Use ATTIC KEY in the door to unlock it.  You automatically enter the attic, where Hans is locked up. 

 

 

 

 

ATTIC

 

Walk down to the other side of the attic. 

 

A young Hans is here, working on something on the table at the back of the room.  Walk over to him. 

 

Try to talk to the young Hans, but he just ignores you.  Give him the MAMMOTH DOLL.  That got his attention.  Watch the cut scene, paying special attention that he tells you that Oscar must ‘open his heart’.  What could that mean?  Hans disappears now, leaving you on your own.  Click on the table to see what Hans was working on. 

 

Something opens up on the table.  You see a blinding light, and the dream ends. 

 

 

 

 

SPIRIT WOMAN’S HUT

 

You are back in the Healer’s Hut, along with the Spirit Woman, and Hans. 

 

 

 

 

Continued In Chapter 8:  Youkol Village Revisited…