02 August 2022

Syberia II

 

YEAR:  2004


GENRE:  Point & Click Adventure


WHERE TO GET IT  GOG









                                                                                                                                     

                                                                                

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CHAPTER 1:  ROMANSBURG

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TRAIN

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

 

MAIN CABIN

 

Watch the intro.  Your old law firm call you, asking you to come back home.  And Hans Voralberg asks you to take him to Syberia… which you agree to. 

 

The train comes to a stop in Romansberg, and it needs to  be wound again, before it can continue.   Walk up to the cabin with the pedestal. 

 

 

 

 

CABIN WITH PEDESTAL

 

There’s nothing you can do here at the moment.  Go right, to the Sleeping Quarters. 

 

 

 

 

SLEEPING QUARTERS

 

Walk down to the other end of the room. 

 

Hans Voralberg is here, tinkering away, on his workbench.  Talk to Hans and work through all the dialogue with him.  When conversation is over, walk back down to the other side of the room. 

 

Go up through the door to leave the room. 

 

 

 

 

CABIN WITH PEDESTAL

 

Nothing you can do here at the moment.  Go left to the Main Cabin. 

 

 

 

 

MAIN CABIN

 

Walk down a step or two.  Watch the cut scene, as Oscar calls you on his mobile.  Walk down to the other end of the room. 

 

Head up through the door at the top, to leave the train. 

 

 

 

 

TRAIN EXTERIOR


Leave the train via the exit on the right. 

 

 

 

 

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ROMANSBURG PLATFORM

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PLATFORM

 

You are greeted by Colonel Emeliov, who runs the General Store.  He informs you that this is the last stop before the glacial wasteland - the last bastion of civilisation, as he refers to it.  Then he goes back into his shop.  Enter the shop on the right. 

 

 

 

 

GENERAL STORE

 

Walk over to Colonel Emeliov, who is standing in front of the counter at the back right wall.  He appears to be fixing something, but you can’t tell what. 

 

Talk to him and work through all the dialogue with him.  When conversation is over, walk down a few steps, and leave the shop. 

 

 

 

 

PLATFORM

 

Go down to the next screen. 

 

Walk right, onto the small platform, so you are standing next to the coal dispenser. 

 



Look at the coal dispenser to see a close-up. 

 

Pull the lever.  A conveyer belt lowers over your train… but there is no coal to dispense.  Something isn’t right.  You automatically exit the close-up. 

 

Walk left, back to the main Platform. 

 

Head down to the next screen. 

 

Oscar is here, examining his train.  Talk to him and work through all the dialogue with him.  Look at the winding machine on the left. 

 

 



Look at the wheel on the winding machine on the right.  Turn the wheel, then pull the lever to the left of the winding machine.  The  train is now wound.  Talk to Oscar to tell him that the train is ready to leave.  However, Oscar informs you that, due to the cold weather, you will need to load the train with coal, to keep yourself warm.  But you’ve already looked at the coal dispenser, and it doesn’t work.  Why is nothing ever straightforward? Head down, and follow the Platform along to the other end. 

 

Look at the gate, to see a close-up. 

 

 



Look at the keyhole - the gate is locked, so you can’t get through.  Exit the close-up. 

 

Walk up & right to the next screen. 

 

Enter the General Store on the right. 

 

 

 


GENERAL STORE

 

Walk right a few steps, and talk to Colonel Emeliov, who is now behind the counter.  Work through the dialogue with him.  He tells you that Maintenance people should be here in a week or 2, and they can fix the coal dispenser then.  But you can’t wait that long!  He also tells you that he’s lost the key to the gate on the Platform.  As you discuss the gate, he tells you all about the lower part of town, and the upper part of the town.  And how he considers the lower part as ‘undesirables‘.  When conversation is over, look at the counter on the right, to see a close-up. 

 



There’s a broken candy machine here.  So THAT‘S what he was trying to fix earlier.  Take the SMALL KEY from the black & red box.  Now exit the close-up. 

 

Walk down a few steps, away from the counter. 

 

Look at the candy machines at the end of the counter. 

 

 



There are 3 candy machines.  Candy machine #1 contains sugar candy.  Candy machine #2 contains fish candy.  Candy machine #3 contains coins.  Interact with the candy machines like so. 

 

 

        Candy Machine 3

        -       Use SMALL KEY to unlock the drawer at the bottom.

        -       Take COINS from the drawer. 

 

        Candy Machine 1

        -       In Inventory, look at the COINS - they appear at the top of

                the screen.

        -       Insert Coin #5 into the coin slot.

        -       Turn the handle

        -       Take SUGAR CANDY from the drawer. 

 

        Candy Machine 2

        -       In Inventory, look at the COINS - they appear at the top of

                the screen.

        -       Insert Coin #2 into the coin slot.

        -       Turn the handle

        -       Take FISH CANDY from the drawer. 

 

 

Exit the close-up.  Leave the shop. 

 

 

 

 

PLATFORM

 

Walk down to the next screen. 

 

Walk back onto the small platform leading to the coal dispenser, so you can see the street below. 

 

Look over the railing - a young girl with a red balloon is standing on the ground below.  She wasn’t there before.  Talk to her and work through all the dialogue.  She tells you her name is Malka.  She knows who has the key to the gate, but she won’t tell you, unless you give her a present.  Okay then, give her your SUGAR CANDY.  And in return, she ties the GATE KEY to her balloon, and releases her balloon, so you can catch it.  After she leaves, walk left, back to the main Platform. 

 

Head up 2 screens, to the end of the Platform.  Look at the gate, to see a close-up. 

 

Use GATE KEY with the gate to unlock it.  Climb down the stairs.  Watch the cut scene.  Your old office is not happy about your new life. 

 

 

 

 

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LOWER GROUND

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STREET

 

Walk down & left, to the next screen. 

 

Malka is here.  Talk to her and work  through all the dialogue with her.  She tells you the sad story of how Cirkos takes care of her, ever since her mum died.  When you’ve finished talking to her, walk straight left, to the next screen. 

 




This is the base of the coal machine. 

 

 



You saw the top section earlier, when you tried to load your train.  Take the red EMPTY CAN from one of the legs of the coal machine.  Look at the petrol-driven generator.  Pity there’s no petrol in it, so it wont’ move.  Looks like you’ll need to find fuel for it, Kate.  Walk down, away from the coal machine. 

 

Head left, and continue left, until you reach the fence. 

 

Notice the big machine behind the fence.  Walk left a few steps, to the gate. 

 

 



Ring the bell on the fence, and watch the cut scene with Ivan and Igor.  Work through all the dialogue with them.  When you ask them about gas for the coal machine, they claim not to have any.  Igor isn’t very friendly!  But they obviously DO have gas, because you can see that the machine behind the fence is powered up.  Well, if they’re not going to share their gas, maybe you could sneak in, and find some for yourself.  Walk left a few steps. 

 

Look at the last poster on the fence. 

 

 



You see a close-up of the poster.  Rip the poster off the fence, thus revealing a gap in the fence.  Climb through the gap, into Ivan and Igor’s compound. 

 

 

 

 

IVAN  AND IGOR’S COMPOUND

 

Look at the large crate, in the middle of the ground. 

 



You see a close-up of the crate, and 2 large eyes peeking out at you. 

 



Who can resist those eyes?  Open the crate, and release the creature inside.  This will keep Ivan distracted for a while.  Walk up, to the next screen. 

 

Take the JERRY CAN that’s sitting on top of the barrel on the left, and you automatically fill up your empty oil can.  Now walk up to the next screen. 

 

This area is a bit more sheltered.  Igor is lying on the settee - talk to him, and watch the cut scene.  You automatically leave the compound, before Ivan catches you. 

 

 

 

 

STREET

 

Head right, and continue right, until you’re back at the area where Malka is standing.  Head through the door on the right, into the bar. 

 

 

 

 

CIRKOS’S BAR

 

Walk left, to the other side of the bar. 

 

Talk to Cirkos, behind the bar counter, and work through all the dialogue options.  When conversation is over, look at the clockwork wooden horses on the right.  You can’t do anything with them yet, but you should look at them anyway. 

 

 



Go back and talk to Circus again.  Work through all the dialogue options.  He tells you that his clockwork horses are no longer working.  There’s nothing else you can do here at the moment, so head right, and leave the bar. 

 

 

 

 

STREET

 

Walk directly left, to the coal machine. 

 

Look at the petrol generator, and pour the JERRY CAN into the petrol generator.  You automatically replace the oil can where you found it.  Now push the red button on the pillar on the right, to turn it on.  Now walk down to the next screen. 

 

Now the coal machine is fuelled, you should be able to fuel your train.  Head up, towards Malka.  Now go down & right, towards the stairs.  Finally, climb up the stairs, back up to the platform. 

 

 

 

 

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ROMANSBURG PLATFORM

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

 

PLATFORM

 

Head up, and follow the platform, until you see the top section of the coal machine, on the right. 

 

Walk right, onto the small platform, so you are standing next to the coal dispenser. 

 

Look at the coal dispenser to see a close-up. 

 

Pull the lever.  A conveyer belt lowers over your train, and this time, your train is filled with coal.  Watch the cut scene with Oscar.  It seems that Hans has disappeared.  You tell Oscar that you will go and look for him.  Walk left, back to the main Platform. 

 

Walk up to the next screen. 

 

Enter Colonel Emeliov’s store, on the right. 

 

 

 

 

GENERAL STORE

 

Walk up to the counter. 

 

Talk to Colonel Emeliov and work through all the dialogue options.  There’s nothing more you can do here at the moment, so walk down, away from the counter. 

 

Leave the store through the door on the left. 

 

 

 

 

PLATFORM

 

Head up, to the top of the platform. 

 

Climb down the stairs, to the Lower Ground section. 

 

 

 

 

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LOWER GROUND

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STREET

 

Walk left, to where Malka is standing. 

 

Talk to Malka and ask her about Hans.  She tells you that Hans is in Cirkos’s bar.  Head through the door on the right, into the bar. 

 

 

 

 

CIRKOS’S BAR

 

Watch the cut scene, as Hans collapses.  You take him back to the train. 

 

 

 

 

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TRAIN

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SLEEPING QUARTERS

 

Talk to Hans - he’s delirious, and he’s not making much sense.  Go up through the door to leave the room. 

 

 

 

 

CABIN WITH PEDESTAL

 

Nothing you can do here at the moment.  Go left to the Main Cabin. 

 

 

 

 

MAIN CABIN

 

Watch the cut scene with Oscar.  Walk down to the other side of the room. 

 

Head up through the door at the top, to leave the train. 

 

 

 

 

TRAIN EXTERIOR


Leave the train via the exit on the right. 

 

 

 

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

ROMANSBURG PLATFORM

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

 

PLATFORM

 

Enter the store on the right. 

 

 

 

 

GENERAL STORE

 

Walk up to the counter. 

 

Talk to Colonel Emeliov and work through all the dialogue options.  You ask for help for Hans, but the best he can offer, is to tell you about the Monks in the monastery - maybe they could help Hans.  When you’re ready, walk down, then leave the store through the door on the left. 

 

 

 

 

PLATFORM

 

Okay, you’re going to have to find this Monastery that Colonel Emeliov mentioned.  Walk up, to the end of the platform. 

 

Climb down the stairs, to the Lower Ground section. 

 

 

 

 

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LOWER GROUND

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STREET

 

Walk left, to where Malka is standing.  Talk to Malka and work through all the dialogue options.  She also mentions the Monastery, but she’s not a fan of the Monks, because her mum died under the Monks care.  Head through the door on the right, into the bar. 

 

 

 

 

CIRKOS’S BAR

 

Walk left, to the bar. 

 

Talk to Cirkos and work through all the dialogue options with him.  He tells you about the Monks strange custom of using a shroud to decide who they will help and who they won’t help.  When conversation is over, go right, and leave the bar. 

 

 

 

 

STREET

 

Talk to Malka again and work through all the dialogue with her.  She gives you a TOKEN.  Now head up, and follow the path left, until you reach the fence. 

 

At the fence, head left, and continue left, until the fence ends, and you see snow. 

 

 

 

 

PATH TO MONASTERY

 

Brrr, it’s colder out here!  Follow the path left & up, to the bridge. 

 

Look at the box on the right of the bridge, to see a close-up. 

 

This box contains the shrouds that you need to present to the Monks in order to persuade them to help Hans.  Pull the lever on the box - it’s stuck.  Insert the TOKEN Malka gave you, into the coin slot at the top right, then pull the handle.  This time, it works, and the box opens.  Take a SHROUD from the box, then exit the close-up. 

 

Cross left, over the bridge to the other side.  It’s getting a bit too cold now.  You’ll be needing some warmer clothes.  Head down & right, and make your way back to where Malka is standing. 

 

 

 

 

STREET

 

Go down & right, to the stairs. 

 

Climb up the stairs, up to the platform. 

 

 

 

 

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ROMANSBURG PLATFORM

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PLATFORM

 

Head up & right, to the next screen. 

 

Enter the store, on the right. 

 

 

 

 

GENERAL STORE

 

Go up to the counter. 

 

Talk to Colonel Emeliov and work through all the dialogue options.  He agrees to lend you some warm clothes, and pulls down the ladder leading to the attic for you (you won‘t get this option unless you‘ve already tried to cross the bridge).  Talk to him again and finish working through all the dialogue options.  Walk down a few steps. 

 

Climb up the ladder, to the attic. 

 

 

 

 

GENERAL STORE - ATTIC

 

Take the WINTER CLOTHES that are lying on top of the crates on the left.  You just have to find somewhere appropriate, to change into them.  Climb back down the ladder. 

 

 

 

 

GENERAL STORE

 

Go down, away from the counter, then leave the shop through the door on the left. 

 

 

 

 

PLATFORM

 

Climb onto your train, on the left. 

 

 

 

 

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TRAIN

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TRAIN EXTERIOR

 

Head up through the door, into the Main Cabin. 

 

 

 

 

MAIN CABIN

 

Now before you change into the winter clothes, remember what Malka said about needing an imprint of Hans’s face.  Make your way along the train, to the Sleeping Quarters. 

 

 

 

 

SLEEPING QUARTERS

 

Hans is lying in the bed.  Try and talk to him, but he’s delirious.  Use the SHROUD on Hans to get an imprint of his face, and it becomes HANS’S SHROUD.  Now leave the Sleeping Quarters and return to the Main Cabin. 

 

 

 

 

MAIN CABIN

 

Go through the door on the left, into the Bathroom. 

 

Watch the cut scene, as you change into the winter clothes.  Toasty warm!  Now you’re warm enough to travel to the Monastery. 

 

Head up through the door at the top, to leave the train. 

 

 

 

 

TRAIN EXTERIOR

 

Leave the train via the exit on the right. 

 

 

 

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

ROMANSBURG PLATFORM

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

 

PLATFORM

 

Head up, to the end of the platform, towards where a man is pasting a poster on the wall.  Walk past him, and head through the open gate, down to the Lower Ground section. 

 

 

 

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

LOWER GROUND

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

 

STREET

 

Follow the street along, past Malka, and keep going, until you reach the fence that leads to Ivan and Igor‘s Compound. 


 

 



Follow the fence left until you see snow. 

 

 

 

 

PATH TO MONASTERY

 

Follow the path left & up, to the bridge. 

 

Cross over the bridge, to the other side.  It’s definitely getting colder, back thanks to your winter clothes, you’re still nice and warm.  Follow the path down to the Monastery. 

 

 

 

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

MONASTERY GROUNDS

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PATH

 

Now you need to find a way into the Monastery.  Pull the rope in front of the wall to ring the bell. 

 



Watch the cut scene.  A monk peers down at you from high above, but he won’t let you into the Monastery.  But you have to find SOME way to get inside!  Hans is depending on you to persuade the monks to heal him!  Take the upper right path, and follow the path along to the lake. 

 

 

 

 

LAKE

 

A monk is here, washing his clothes in the lake.  Talk to the monk and work through all the dialogue options.  Notice his interest in the bird calls of the Merula Alba.  The monk tells you that women are not allowed into the Monastery.  So that’s why the monk guard wouldn’t let you in when he peered down on you.  Hmmm, you’ll have to find a disguise then.  Maybe you could use this monk’s love of birds against him?  But leave him for now, and go back to the Monastery entrance. 

 

 

 

 

PATH

 

Take the lower right path, then head all the way back to the gate at the bottom of the stairs. 

 

 

 

 

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LOWER GROUND

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STREET

 

Climb up the stairs to the Platform. 

 

 

 

 

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ROMANSBURG PLATFORM

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PLATFORM

 

Follow the platform right one screen. 

 

Enter the shop on the right. 

 

 

 

 

GENERAL STORE

 

Walk over to the counter, and talk to Colonel Emeliov, who is standing behind the counter.  Use the following dialogue option. 

 

 

        -       Help

 

 

He gives you 3 bird whistles - GOLD BIRDCALL, SILVER BIRDCALL, BLACK BIRDCALL.  Leave the store. 

 

 

 

 

PLATFORM

 

Walk up one screen. 

 

Head through the open gate, and climb down the stairs to the Lower Ground. 

 

 

 

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

ROMANSBURG PLATFORM

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

 

STREET

 

Follow the street along, until you reach Ivan and Igor’s fence. 

 

Head left, and make your way back to the Monastery. 

 

 

 

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

MONASTERY GROUNDS

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

 

PATH

 

Take the upper right path, and follow it along to the lake. 

 

 

 

 

LAKE

 

The monk is still here, washing his clothes.  Give him the SILVER BIRDCALL.  He leaves suddenly, in pursuit of the Merula Alba bird, leaving behind his MONK’S ROBE.  Pick up the MONK’S ROBE from the rock, and watch the cut scene as you don your disguise.  Now if anyone peers down at you from above, they can’t tell you’re a woman.  Walk down, away from the lake. 

 

 

 

 

PATH

 

Follow the path left, to the Monastery entrance. 

 

As before, pull the rope in front of the wall.  This time, the Monk guard can’t tell you apart from any other monk, so he lowers the lift.  Enter the lift

 

 

 

 

Continued In Chapter 2:  Romansburg Monastery...

  


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