YEAR: 2007
GENRE: Point & Click Adventure
WHERE TO GET IT: GOG
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PART 4
PHOENIX
(PLAYING AS NICO)
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COMPOUND
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OUTSIDE THE COMPOUND
This is where we find out what Nico was
up to, when she went to Phoenix.
Look at the gate in front of you - it’s
locked with a sturdy padlock. The whole
place seems to be deserted, though. Try
to open the gate - it won’t budge.
Search the jeep on the right to find a JACK HANDLE. Use the JACK HANDLE on the gate to
force it open. Now walk through the
gate, into the compound.
THE COMPOUND GROUNDS
Walk up the path for a few steps, until
you see a gap in the wall on the right.
Walk into this gap. Look at the
dumpster against the wall, and try to move it, but it won’t budge. Okay, notice the 2 crates on the ground, next
to the dump. Move both crates out of the
way, so you have access to the brake on the side of the dumpster.
Release the brake, then push the dumpster to the left. Notice the gap in the guttering above the dumpster. It’s too high for you to climb. Move one of the crates, over to this part of the wall, and climb up onto the crate.
Climb up the wall, onto the level above, so you‘re on the 1st Floor. Walk right a few steps, to the metal platform in the wall.
Climb up onto the platform. Now jump up to the pipe above you, so you are hanging from the pipe. Shimmy left to the next platform, and climb up onto the platform. Jump left, over the gap, and onto the next platform. Climb up onto the next platform. Follow this platform left, and round the corner. Now at the end of this platform, there is a gap in the barbed wire on the wall on the right. Climb up the wall, through the gap in the barbed wire, and onto the roof.
ROOF
Explore the roof carefully.
Look at the red lever on the ladder on the building opposite. Look at the RUBBLE on the ground, and pick up some RUBBLE. Look at the satellite dish holder (minus the satellite) on the pole in the centre of the roof. Turn the satellite dish holder round, to the position in the screenshot. It looks like a catapult now. Use RUBBLE with the satellite dish holder - it really does act like a catapult, flinging the rubble across, and hitting the lever on the building opposite. Now the ladder for that building has been lowered. Walk right, climb down off the roof, and onto the metal platform.
Work your way right, back along the
platforms, they way you came, and back down to the ground.
THE COMPOUND GROUNDS
Opposite the area with the dumpster and
crates, you can now see a ladder on the left.
Climb up the ladder, onto the roof of the building.
ROOF
Look at the rusty pipe on the roof. Try to move the pipe, but there’s stuff in
the way. Look at the wooden box next to
the pipe, and push it down the hole - that hole is pretty deep. Now that the box is out of the way, push the
rusty pipe, so that it acts as a bridge over the gap. Crawl through the rusty pipe, along to the
other side of the gap.
Walk right a few steps, and look at the
hole in the roof. But how deep is this
hole? Pick up the rubble that’s lying on
the ground next to the hole, and throw it down into the hole. Hmm, it’s not that deep. Climb down the hole, into the office.
OFFICE
Explore the office. Look at the long window, overlooking the
loading bay. Look at the door in the
corner, and try to open it - it’s locked.
Look at the secretary’s wedding photo on the desk nearest the door. Look at the poster on the wall. Look at the gun display case. Look at the computer on the desk on the right
- it’s password-protected. Time for some
more hacking. Look at your PDA in
your Inventory, and select the following options.
- Connect
- c.jenkins_office1
Place the diverters like so.
The readable files are downloaded to your PDA. Scroll down to the bottom of the PDA Notepad, and click on ‘Files’ to read the emails. Some of the emails mentions changing the codes, and reversing the dates. Hmm, that’s something to keep in mind. Look at the wedding photo on the desk nearest the door again, and notice the date - 12\08\91. If you reverse that date, it becomes 91\08\12. Go back to the door in the corner. Use the code lock next to the door, and select the following option.
- 91 08 12 (Wedding Date Reversed)
Now go through the door, into the
Loading Bay.
LOADING BAY
Walk left along the Walkway, jump over
the gap, and walk left a few more steps.
In the next gap, climb down onto the scaffolding below. Shimmy left as far as you can, so you’re over
the wooden crates. Now drop down, onto
the wooden crates. Jump down, off the
crates, onto the floor.
Look at the large crack in the floor on
the left. Look at the hopper in the
floor on the right. Look carefully at
the edge of the hopper, to see a KEY CARD.
Pick up the KEY CARD. You fall down, through the hopper, into what appears to be a Lift Room.
LIFT ROOM
There’s nothing you can do in here. Walk right, and go through the door to leave
the room.
CORRIDOR
Go through the door on the right, into
the Kitchen.
KITCHEN
Someone’s been cooking fish here,
recently. Walk right a few steps, and
take the HOOK that’s hanging
above the sink. Look at the cubby holes
on the wall on the right. There’s
something on top of the cubby holes, but it’s out of your reach. Move the dining table along, climb on top of
it, then take PIECE OF GUM from on top of the cubby holes. Now walk left, and leave the Kitchen.
CORRIDOR
Walk down a few steps, so you see more
of the corridor. Go through the open
door on the right, into the Men’s Locker Room.
MEN’S LOCKER ROOM
Oh dear!
Someone locks you in here!
Explore the room. Look at the row
of lockers on the right, and notice that one of the lockers has a bent
door. Try to open it, but you can’t get
a proper grip with your bare hands. Use
the HOOK with the locker to pry it open, then take the can of ENGINE
OIL from inside the locker. Now walk
back over to the door, and look at the electronic lock next to the door. Let’s hack the lock. Use your PDA, and select the following
options.
- Connect
- admin.pc_office7
Place the diverters as so.
All doors are now unlocked. Open the door, and head up into the corridor.
CORRIDOR
Open the door at the end of the
corridor, and head up into the stairwell.
STAIRWELL
Climb down the stairs to the level
below. Open the door, and go up into the
corridor.
CORRIDOR
You automatically try to open the door
on the left, only to find that it’s locked with an old fashioned lock, so you
can’t hack it. Try to open the door on
the right, but that’s locked as well.
Walk down a few steps, and enter through the open door on the
right. Someone closes the door behind
you. Try top open the door, but it’s now
locked. Watch the cut scene as you are
cornered by Mr Spallacci’s goon. But
don’t worry, Maynard comes to your rescue.
Now we know that the gunshots George heard over the phone, weren’t Nico
being shot. Maynard is the man who
discovered Monatomic gold, and he’s rather… eccentric! He takes you to his Safe Room.
SAFE ROOM
It seems that Maynard hates Anna Maria
as much as you do - he believes that she was making a fortune from his
Monatomic gold. Look at the safe, and
try to open the safe - you don’t know the code.
Talk to Maynard and work through all the conversation topics. When conversation is over, climb up onto the
desk on the right, then climb up through the hole in the ceiling.
CENTRIFUGE ROOM
Look at the rollers on the floor. Walk left a few steps, and look at the
Centrifuge Chamber. Look at the Control
Panel in the wall opposite the Chamber.
It controls the pulley system hanging overhead. Try to use the Control Panel, to learn that
the chain has rusted in place. Look at
the chain hanging above the hole in the floor - it’s very rusty.
Use ENGINE OIL with the chain to grease it. Now use the Control Panel again, and select the following options.
- Right
- Down
The pulley is now in the Safe Room
below. Climb down the hole in the floor,
down into the Safe Room.
SAFE ROOM
The pulley is hanging above the
safe. Use your HOOK with the
pulley to attach it to the safe. Climb
back up the hole in the ceiling, into the Centrifuge Room.
CENTRIFUGE ROOM
Go back over to the Control Panel on the
left. Use the Control Panel, and select
the following options.
- Up
- Left
The safe is now on the rollers. Walk right a few steps, too see that Maynard
has climbed up through the hole, into this room, as well.
Walk right, and make your way to the
other side of the room. Look at the
large Control Panel, sitting on the platform, to learn that it controls the
rollers. Use the Control Panel - the system
is dead. Look carefully at the front of
the Control Panel to see that the wires are loose. Use your PIECE OF GUM with the wires
in the front of the Control Panel to re-attach the wires. Try to use the Control Panel again - it still
doesn’t work. Walk left a few steps, and
talk to Maynard. Ask him about the
Control Panel. He goes over to fix the
panel - all it takes is one swift kick!
Make your way back right, and head to
the large Control Panel on the platform.
The roller system works now… partially.
You need to navigate the safe into the Centrifuge Chamber. Select the following options.
- Left
- Left
- Down
- Right
- Right
- Up
- Up
- Left
- Down
- Down
- Left
- Up
- Up
- Up
- Up
Walk over to the safe, and try to push
it into the Centrifuge Chamber. You
can’t shift it on your own. Talk to
Maynard and ask about the safe. Now walk
back over to the safe, and push it.
Watch the cut scene. When you get
the chance, push the button on the Control Panel. Watch another cut scene. Sadly, Maynard is trapped inside the chamber,
and can’t get out in time. All you can do, is watch, as he is vaporised! R.I.P. Maynard!
Enter the Centrifuge Chamber.
Walk into the centre of the
Chamber. Pick up the PLASTIC FOLDER and
pick up MAYNARD’S KEYS from the floor.
In your Inventory, look at the PLASTIC FOLDER to find a BANK
STATEMENT. Read the BANK
STATEMENT in your Inventory to learn that the factory has received a large
about of money. Hmm, interesting! Watch another cut scene. Now you have to get out of here, before the
thugs find you. Leave the Chamber.
Walk left a few steps, and look at the
blast door. Try to open it, but it’s
locked. Use MAYNARD’S KEYS with
the blast door to unlock it. Now go
through the door.
STAIRWELL
You find yourself back in the
Stairwell. Climb up the stairs, to the
level above. Open the door, then watch
the short cut scene, as the Boss orders Vito to stay by the Lift door. But notice that Vito uses the doorstop at the
bottom of the door to keep the door open.
Look at the light switch in the wall,
and flip the light switch, so that it’s dark.
Use ENGINE OIL with the doorstop to make it all slippery. Now unhook the doorstop, so the door closes
again. Quickly hide in the shadows on
the left. Vito comes out to investigate
why it’s suddenly got dark. He slips on
the oil and bangs his head, knocking himself unconscious. Turn the lights back on again. Head up through the door, into the
corridor.
CORRIDOR
Quickly head down the corridor, and go
through the 2nd door on the right, into the Lift Room.
LIFT ROOM
Close the door, and use MAYNARD’S
KEYS with the door to lock it. That
should buy you some time. Now walk right
a few steps, and simply use the Lift to get up to the Loading Bay.
LOADING BAY
Head left along the Walkway, and go
through the door. Watch the cut scenes,
as you make your escape, and return to Rome.
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