YEAR: 2014
GENRE: Horror Point & Click Adventure
WHERE TO GET IT: GOG
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DAY 6
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ST GEORGE’S BOOK SHOP
You are woken from your sleep by the sound of Grace
screaming. After rushing through from your bedroom, you see what she was
screaming at - someone was in the shop through the night, and left an
almost-dead chicken on the floor. It’s clearly meant as a warning!
After you clean it up, you get a delivery through your letterbox. Pick up
the ENVELOPE.
In your Inventory, examine the WHITE
ENVELOPE to find a MOSELY’S LETTER and MOSELY’S KEY. So
Mosely’s been investigating the Voodoo Murders again, and now he has to go into
hiding. MOSELY’S
KEY is for Detective Mosely’s desk in his office at the
Police Station. Grace gives you the RADA DRUM BOOK that you ordered a few
days ago. Show SNAKE
TATTOO TRACING to Grace, then use the following dialogue
options with her.
- Costume party.
- Well, if you’re jealous.
She
agrees to draw the snake tattoo onto your chest, but insists you come through
to the bedroom area to do it. After it’s done, go back out to the
shop. Read the newspaper on the counter. Get some coffee from the
coffee machine on the counter. Now leave the shop.
MAP
Go
to the Police Station.
POLICE STATION
Enter
the Police Station.
Try
to open the gate at the end of the counter, but the Desk Sergeant stops
you. How odd! Talk to the Desk Sergeant and ask about Detective
Mosely. The Desk Sergeant claims that there’s no-one by that name
here. VERY odd! You’ve seen him all week - why is the Desk Sergeant
suddenly claiming that there’s no Detective Mosely? Leave the Police
Station.
Look at the car parked outside the Police Station, and use the
car. You automatically look at the rear of the car. Look at the
bloodied dead crow on the ground, look at the TIRE IRON, and take
the TIRE IRON.
Walk up into the alleyway near the car.
Look at window on the right of the alleyway - it leads to
Detective Mosely’s office. Try to open the window, but it’s stuck.
Use TIRE IRON on
the window to force it open, and climb into Detective Mosely’s office.
In Detective Mosely’s office, look at his desk, and try to open
the bottom drawer, only to find that it’s locked. Use MOSELY’S KEY on the
bottom drawer to unlock it, then take the TRACKER and SIGNAL DEVICE. You
suddenly see Mosely’s team outside the office, looking in at you, and they
seem… possessed! You make a VERY hasty exit!
MAP
Look at the TRACKER
DEVICE and SIGNAL
DEVICE in your Inventory. Go to Jackson
Square.
JACKSON SQUARE
Go
to the top left section. The Fortune Teller is back. Talk to
her. She gives you a scary warning about staying away from Malia
Gedde. Walk right to the top right section.
Use RADA
DRUM BOOK with the Rada drummer. You have to
decipher the drummer’s drum beats, so select the following options.
- Page 3: Call Conclave
- Page 1: Tonight
- Page 2: Swamp
If
done correctly, you’ll comment that something is happening at the swamp
tonight. Walk down, and leave Jackson Square.
MAP
Go
to St Louis Cemetery.
ST LOUIS CEMETERY
Look at the markings on Marie Lavaeu’s tomb to see that a new
series of crosses is on a wall. That means, someone has left a new
message! Use SKETCHBOOK on
the marks to copy them down, so you have VOODOO CODE PAGE 2. In your
Inventory, combine VOODOO
CODE PAGE 1 with VOODOO CODE PAGE 2, to compare both
messages. You can translate all the symbols, except for 3. Look
at VOODOO CODE
PAGES in your Inventory. Even though one page has
some letters missing, you can still work out what the message says.
- DJ KEEP
EYES ON
GK BUT D
O NOT HA
RM
Now wait for the Watchman to leave, then use BRICK on the wall
of the tomb. You can switch between the 2 messages, by clicking on the
top right corner of the page. Click on the relevant symbols to leave the
following message.
- DJ BRING
SEKEY
MADOULE
If
you did it correctly, you’ll comment how you are pleased with your
message. Now walk down to leave the Cemetery.
MAP
Go
to Historical Voodoo Museum.
HISTORICAL VOODOO MUSEUM
You
don’t get attacked by the snake this time! Look at the shrine on the
left, next to the door.
Look at the coffin in the shrine, and hide SIGNAL DEVICE inside
the coffin. Talk to Dr John to comment about St John’s Eve. Leave
the Museum.
MAP
Click on the box marked ‘To
Greater New Orleans Map’.
Go
to Bayou St John.
BAYOU ST JOHN
Use the TRACKER
DEVICE on yourself to turn it on. Notice the small,
flashing green dot - that’s where the Sekey Madoule is. Follow the
signal, keeping the flashing green dot directly in front of you, until you see
the entrance to the clearing on the right.
SAVE YOUR GAME HERE. Use CROCODILE MASK on
yourself, then walk right, into the clearing. If you don’t wear the mask,
Dr John will kill you.
You
join the ceremony. Dr John questions you, so use the following dialogue
options.
- Damballah
- Ogoun Badagris
Watch
the cut scene to end Day 6.
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