Showing posts with label Microids. Show all posts
Showing posts with label Microids. Show all posts

02 August 2022

Syberia II

 

YEAR:  2004


GENRE:  Point & Click Adventure


WHERE TO GET IT  GOG









                              

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CHAPTER 6:  THE YOUKOL VILLAGE

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OUTSKIRTS OF THE YOUKOL VILLAGE

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TRAIN

 

After unhitching the passenger car, you, Oscar, and Youki continue your journey.  However, it isn’t long before the train grinds to a halt once more, because you‘re run into a huge snowdrift, and the rail tracks are covered in snow.  You automatically climb out to investigate. 

 

 


 

The wind is howling, and it’s bitterly cold.  You can see a giant mammoth statue in the distance.  Head up, to the front of the train. 

 

Syberia II

 

YEAR:  2004


GENRE:  Point & Click Adventure


WHERE TO GET IT  GOG









                          

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CHAPTER 7:  THE DREAM WORLD

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THE CAVE

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CAVE

 

You’ve entered Hans’s dream, and you’re sharing his memories, as he lies in his delirium state.  He’s remembering that fateful day when as a child, he fell… and nothing would ever be the same again. 

 

 


 

Walk up into the cave. 

 

Follow the top left path to the next screen. 

 

Look at the mammoth doll on the ground to see a close-up. 

 

 


 

Pick up the MAMMOTH DOLL, then exit the close-up. 

 

Head left, and follow the path along, until you are outside the cave. 

 

 

 

 

FOREST

 

Make your way down & left, then follow the path along, past the boat, over the bridge, and keep going until you reach the Courtyard area. 

 

 

 

 

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COURTYARD

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COURTYARD


Anna Voralberg is waiting here.  

 

 

 

Talk to Anna and work through all the dialogue with her.  When you’ve finished talking to Anna, climb down the stairs on the left. 

 

Head right, over the bridge, and into town. 

 

 

 

 

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VALADALINE TOWN

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STREET

 

Follow the street along, until you see a gate on the right. 

 

 



Walk over to the gate, to see a close-up. 

 

Go through the gate, into the Voralberg Estate. 

 

 

 

 

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VORALBERG ESTATE

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FOUNTAIN

 

If you’ve played Syberia 1, you know that the Estate is vast, and each path takes you to a different section. 

 




Take the lower right path, leading to the Voralberg mansion. 

 

 

 

 

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VORALBERG MANSION

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GROUNDS

 

Head up towards the mansion.  You automatically open the front door, and enter the lobby. 

 

 

 

 

LOBBY

 

Walk down to the other end of the lobby. 

 

Ignore the Grandfather Clock for now.  Go through the doors on the right, into the Study. 

 

 

 

 

STUDY

 

Hans’s father is here.  Talk to him and work through all the dialogue.  He clearly doesn’t think much of poor Hans, and he won‘t even let you see Hans.  He’s waiting until it’s time to go to the factory.  If you remember Hans’s delirious ramblings from the Monastery, you’ll know that Mr Voralberg leaves for the factory at 7.15.  So if you could convince him it IS 7.15, he’ll leave, and you’ll be able to see Hans.  Leave the Study. 

 

 

 

 

LOBBY

 

SAVE YOUR GAME HERE.  Now the Grandfather Clock isn’t working, so you’ll have to fix it.  Look at the clock to realise that it has 2 parts to it - top and bottom. 

 

Look at the top part of the clock - the time shows 2.45pm.  Exit the close-up and look at the bottom part of the clock. 

 

Click on the 2 mechanical men and the bell - it’s stuck.  You’ll need to change the Roman Numeral display to show 2.45, to match the top part of the clock.  The left switch alters the time by 15 minutes, and the right switch alters the time by 30 minutes.  So flip the left switch 2 times, flip the right switch 4 times, and flip the left switch again 1 time.  Click on both mechanical men at the bell to wind the clock up.  Now you need to set the clock to 7.15 - the time Hans’s father leaves to go to the factory.  Flip the right switch 9 times, and flip the left switch 1 time.  Click on the pendulum to set it swinging.  Click on the bell in between the 2 mechanical men.  Pull the right hand weight to hear the clock chime. 

 

You see Hans’s father stand up, put something on the table, then leave for the factory.  Go through the doors on the right, into the study. 

 

 

 

 

STUDY

 

Click on the table to see a close-up. 

 

 


 

Pick up ATTIC KEY from the table, then exit the close-up. 

 

Leave the study. 

 

 

 

 

LOBBY

 

Climb up the stairs to the 1st Floor Landing. 

 

 

 

 1ST FLOOR LANDING

 

Use ATTIC KEY in the door to unlock it.  You automatically enter the attic, where Hans is locked up. 

 

 

 

 

ATTIC

 

Walk down to the other side of the attic. 

 

A young Hans is here, working on something on the table at the back of the room.  Walk over to him. 

 

Try to talk to the young Hans, but he just ignores you.  Give him the MAMMOTH DOLL.  That got his attention.  Watch the cut scene, paying special attention that he tells you that Oscar must ‘open his heart’.  What could that mean?  Hans disappears now, leaving you on your own.  Click on the table to see what Hans was working on. 

 

Something opens up on the table.  You see a blinding light, and the dream ends. 

 

 

 

 

SPIRIT WOMAN’S HUT

 

You are back in the Healer’s Hut, along with the Spirit Woman, and Hans. 

 

 

 

 

Continued In Chapter 8:  Youkol Village Revisited…

  

Syberia II

 

YEAR:  2004


GENRE:  Point & Click Adventure


WHERE TO GET IT  GOG









                      

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CHAPTER 8:  THE YOUKOL VILLAGE REVISITED

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THE HIDDEN YOUKOL VILLAGE

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SPIRIT WOMAN’S HUT

 

After sharing Han’s dreams, you wake up back in the Spirit Woman’s hut, with Hans still dangling from the ceiling.  Talk to her if you like, but she’s not very helpful.  Walk down, towards the door of the hut. 

 

Open the door and leave the hut.  Watch the cut scene with Marson. 

 

 

 

 

FROZEN YOUKOL VILLAGE

 

The Youkol village is still rather confusing to navigate, so I’ll try to make things as easy as possible.  

 

Syberia II

 

YEAR:  2004


GENRE:  Point & Click Adventure


WHERE TO GET IT  GOG









     

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CHAPTER 9:  PENGUIN ISLAND

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ARK

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ABOVE DECK

 

Watch the cut scene, as you crash into the island.  Walk left a few steps, and have a quick chat with Hans. 

 

 



Now climb down the ladder in the middle of the Ark, so you are below deck. 

 

Syberia II

 

YEAR:  2004


GENRE:  Point & Click Adventure


WHERE TO GET IT  GOG









  

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CHAPTER 10:  THE LAND OF SYBERIA

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ARK

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ABOVE DECK

 

As soon as you dock, you see Hans leaving the Ark.  Step off the Ark, and head right. 

 

 

 

 

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LAND OF SYBERIA

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ISLAND

 

Climb up the ladder on the right. 

 

 

 

 

LOOK-OUT POINT

 

The Watchman is here, keeping guard at his post.  Click on him.  Oh dear, it was just a skeleton.  The Watchman must have died a long time ago.  Search him, to find a YOUKOL MEDALLION.  Exit the close-up, then climb back down the ladder.