YEAR: 1996
GENRE: Point & Click Adventure
WHERE TO GET IT: GOG
===========================================================
ORIGINAL VERSION
PART 3
===========================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
PARIS - RUE JARRY
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NICO’S APARTMENT
Talk to Nico and show her
the CHALICE.
Exit the conversation and leave her apartment.
STREET
Walk
left, to the Map.
MAP
Travel to
Montfaucon.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
PARIS - MONTFAUCON
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
STREET
Talk to
the officer at the table if you like, but he doesn’t have anything interesting
to say. Climb up the stairs on the right, and enter the cathedral.
CATHEDRAL
Talk to the Priest and work
through all the conversation topics. Show him all your Inventory
items. Let him take the CHALICE to
polish it up. Look at the stained glass window on the right. Look
at the windows on either side of the stained glass window. Look at the
stone knight’s tomb at the back wall. Look at the statue of the knight
holding a scroll, on the ground in front of the stained glass window. Use
the knight statue - if he‘s holding any secrets, he‘s concealing them pretty
well. Look at the scroll that the knight statue is holding, and insert
your LENS into
the scroll. Look at the scroll again. You see an image of a Knight
Templar burning at the stake, and a date. The date is shown in Roman
Numerals, and it converts into 1314.
Talk to the Priest again, and he
gives you the CHALICE back.
Work through all the conversation topics with him. Exit the
conversation. Look at the stone knight’s tomb on the back wall
again. Now that you’re attention has been drawn to it, this is definitely
the final resting place of Don Carlos. You also notice some biblical
references on the tomb.
- John, 4, 11
- Psalms, 22, 21
- Psalms, 32, 7
- Corinthians 1, 4, 5
Walk
left, and leave the Cathedral.
STREET
Walk
left, to the Map.
MAP
Travel to
Musee Crune.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
PARIS - MUSEE CRUNE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
STREET
Enter the
museum on the right.
MUSEUM
Talk to
Andre and ask him about the pagan statue. He tells you about the Idol Of
Baphomet. Keep asking him about it, until there is nothing more to
ask. Exit the conversation. Leave the museum.
STREET
Walk
left, to the Map.
MAP
Travel to
Site De Baphomet.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
PARIS - SITE DE BAPHOMET
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
STREET
Look at
the workman. Talk to him and work through all the conversation
topics. Show him all your Inventory items. Exit the
conversation. Look at the pot of paint on the ground next to him, and
note that the colour is gun metal. Head through the gate on the right, into
the Basement.
BASEMENT
Look at the Guard. Talk to
him and work through all the conversation topics. Show him all your
Inventory items. Exit the conversation. Explore the area.
Look at the excavation door behind the Guard. Look at the utility
cupboard on the left. Look at the thermostat and radiator on the
left. Look at the phone on the back wall. Look at the bathroom door
on the right. Talk to the Guard again and work through all the
conversation topics. He gives you a KEYRING WITH KEYS. Exit the conversation.
Use KEYRING WITH
KEYS with the bathroom door on the right to unlock it,
then enter the bathroom.
BATHROOM
Look at the sink, and pick
up BAR OF SOAP from
the sink. Maybe you could use this to create a copy of the Guard’s
key. In your Inventory, use the KEYRING WITH KEYS with the BAR OF SOAP to
create an imprint. In your Inventory, use your PLASTER OF PARIS with
the BAR OF SOAP WITH
IMPRINT to fill the imprint with plaster. Now
use BAR OF SOAP
IMPRINT FILLED WITH PLASTER with the sink, then use it
with the hand dryer to dry it out. You now have a PLASTER EXCAVATION KEY.
But since it’s made of plaster, it’s too fragile to be of any use. Leave
the bathroom.
BASEMENT
Talk to the Guard again, and
return his KEYRING
WITH KEYS to him. Exit the conversation. Now
climb up the stairs on the right to leave the Basement.
STREET
Try to use PLASTER EXCAVATION KEY with
the can of paint on the ground next to the workman, but he won‘t let you.
Okay, maybe you could distract him somehow? Head through the gate on the
right again.
BASEMENT
Use the
phone on the back wall to call Nico. Now climb up the stairs on the
right.
STREET
Talk to the workman and tell him
that he’s got a phone call. When he leaves, use PLASTER EXCAVATION KEY with
the can of paint on the ground. Look at it in your Inventory. It
may look convincing now, but it’s still just plaster. Head through the
gate on the right.
BASEMENT
Talk to the Guard, and ask about
the bathroom. He gives you his KEYRING WITH KEYS again. Exit
the conversation. Use KEYRING
WITH KEYS with the bathroom door on the right, then enter
the bathroom.
BATHROOM
In the bathroom, away from the
Guard’s eyes, swap the KEYRING
WITH KEYS with the PLASTER EXCAVATION KEY in your
Inventory. Leave the bathroom.
BASEMENT
Don’t return the keys to the
Guard yet - he will immediately feel that the plaster key is not real.
Make sure you’ve spoken to him about the thermostat. Use the thermostat on
the left wall to turn it off. The Guard gets cold, and puts on his gloves
to keep warm. Now return KEYRING
WITH KEYS to him. Since he’s wearing the gloves, he
won’t feel that the keys are different. Exit the conversation. Now
use the phone on the back wall to call Nico again. You automatically make
your way up to the street.
STREET
Watch the
cut scene. Head through the gate on the right.
BASEMENT
The Guard isn’t here
anymore. Use EXCATION
KEY with the excavation door on the left, and enter
through the door.
EXCAVATION SITE
Climb down the ladder. Look
at the giant Idol Of Baphomet, which is underneath the platform. Look at
the pattern at the base of the Idol. Use CHALICE with the
pattern. The curved surface of the CHALICE distorts the pattern on the
floor, and changes it into a picture of a church. You automatically
return to Nico’s apartment.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
PARIS - RUE JARRY
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NICO’S APARTMENT
You tell
Nico what you have discovered. Exit the Conversation. Leave the
apartment.
STREET
Walk
left, to the Map.
MAP
Click on
the red arrow to see the map of Europe. Click on Villa De
Vasconcellos.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SPAIN - VILLA DE
VASCONCELLOS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VILLA GARDENS
Talk to the Gardener and ask
about the Countess. Show him the CHALICE. Exit the conversation.
Head left, and enter the Villa.
ENTRANCE HALL
Take MIRROR from the
small Utility Room on the left. Climb up the stairs to the Countess’s
Room.
COUNTESS’S ROOM
Look at
the Countess - she seems a lot happier than the last time you saw her.
Talk to her and work through all the conversation topics. Exit the
conversation. Leave her room.
ENTRANCE HALL
Go
through door on the right to leave the Villa.
VILLA GARDENS
Walk
right a few steps, and head down the path towards the Mausoleum.
Enter the
Mausoleum.
MAUSOLEUM
Look at the BIBLE on the
lectern on the left. Take the BIBLE from
the lectern. Look at it in your Inventory - it‘s a Spanish bible, so you
can‘t understand it. Leave the Mausoleum.
VILLA GARDENS
Walk left
to return to the main garden.
Head
left, and enter the Villa.
ENTRANCE HALL
Climb up
the stairs to the Countess’s Room.
COUNTESS’S ROOM
Give the BIBLE to the
Countess. You tell her the bible references you found earlier, while she
looks up the references and translates them for you. However, you are
both stumped by reference to a well. Exit the conversation. Leave
her room.
ENTRANCE HALL
Go
through door on the right to leave the Villa.
VILLA GARDENS
Walk
right a few steps, and talk to the Gardener. Work through all the
conversation topics with him. He tells you that there used to be a well
somewhere in the grounds, but he needs time to think about how to find exactly
where it was. Exit the conversation. Head down the path towards the
Mausoleum.
Enter the
Mausoleum.
MAUSOLEUM
Look at the candle that’s hanging
from the ceiling. Look at the long pole that’s leaning against the wall
on the left. Look at the window high up in the dome on the left.
Use SOGGY TISSUE with
the long pole. Click on the burning candle on the left to light the pole,
then click on the candle hanging from the ceiling to light it. A breeze
from the window blows the candle out. Click on the long pole, then click
on the window - you use the long pole to close it. Again, use SOGGY TISSUE with
the long pole. Click on the burning candle on the left to light the pole,
then click on the candle hanging from the ceiling to light it. This time,
the candle burns down quickly, revealing a CARVED STONE KEY. Leave the
Mausoleum.
VILLA GARDENS
Walk left
to return to the main garden.
Talk to
the Gardener if you like. Head left, and enter the Villa.
ENTRANCE HALL
Climb up
the stairs to the Countess’s Room.
COUNTESS’S ROOM
Show CARVED STONE KEY to
the Countess. Exit the conversation. Leave her room.
ENTRANCE HALL
Go
through door on the right to leave the Villa.
VILLA GARDENS
Talk to the Gardener and ask
about the well again. He tells you that you must dowse for water using a
special dowsing stick made from hazel. Exit the conversation. Look
at the hazel tree in the background. Search the hazel tree to try a find
a ‘Y’ shaped branch - there isn’t any branches like that on this tree.
Walk left, to where the hose comes out from the wall. Search the hazel
tree in the corner. You have more luck this time, and you manage to find
a ‘Y’ SHAPED HAZEL
BRANCH. Walk right a few steps, and show ‘Y’ SHAPED HAZEL BRANCH to
the Gardener. Watch the cut scene as you use the divining rod to find the
well. The Gardener lowers you down into the well.
DOWN THE WELL
SAVE YOUR GAME HERE.
Look at the back wall. Look at the rock slide on the left. Look at
the lion’s head on the right, then pull the fang in the lion’s head.
Quickly step back, out of the way. A door slides open, and a wall of
stones narrowly misses crushing you. Luckily, you’re not seriously
injured. Try to enter the door on the right, but it‘s pitch black, and
you can‘t see anything. Use MIRROR with
the back wall to reflect the light from above into the door on the right.
Look through the door on the right to see a socket. Insert CARVED STONE KEY into
the socket, then head right through the darkened door. You find yourself
in the Templars Secret Hiding Place.
TEMPLARS SECRET HIDING
PLACE
It looks
like you’ve found the missing children that the Countess told you about, as
well as the her lost chess piece. You automatically make your way back to
Nico’s apartment.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
PARIS - RUE JARRY
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NICO’S APARTMENT
Watch
another cut scene, as you, Nico, and Andre discuss what’s been going on, and
what you should do next. You and Nico decide to investagate Bannockburn
in Scotland.
MAP
Travel to
Bannockburn. You and Nico decide to travel by train.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
TRAVELLING TO SCOTLAND -
TRAIN
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
YOU & NICO’S COMPARTMENT
Talk to
Nico and work through all the conversation topics. Exit the
conversation. Talk to the passenger on the bench opposite and work
through all the conversation topics. Show her all your Inventory
items. Exit the conversation. Stand up, and try to leave the
compartment. Watch the cut scene with the conductor. After the
conductor leaves, stand up again, and leave the compartment.
AISLE
Enter the
next compartment on the left - the compartment with the man in the black &
white striped t-shirt.
MAN IN BLACK & WHITE
STRIPED T-SHIRT COMPARTMENT
Talk to
the man in the black & white striped t-shirt and ask about his drink.
Show him all your Inventory items. Exit the conversation. Try to
open the window, but the man stops you. Walk down to leave the
compartment.
AISLE
Walk
left, into the next carriage.
Oh no! You see Guido, one
of the thugs that threatened you earlier. You should warn Nico.
Walk right, back to the 1st carriage.
Walk
right a few steps, and return to your own compartment.
YOU & NICO’S
COMPARTMENT
Nico has
vanished. And so has the old woman from the bench opposite. Leave
the compartment.
AISLE
Enter the
next compartment on the left again - the compartment with the man in the black
& white striped t-shirt.
MAN IN BLACK & WHITE
STRIPED T-SHIRT COMPARTMENT
Talk to
the man in the black & white striped t-shirt and work through all the
conversation topics. Exit the conversation. Open the window, then
climb out through the window, and on to the top of the train.
TOP OF THE TRAIN
SAVE YOUR GAME HERE.
Head right, to the next carriage.
Climb
down the ladder, and enter the storage compartment.
STORAGE COMPARTMENT
Nico is
tied up here. The old woman is also here, and she is not all she seemed
to be. In fact, she reveals herself to none other than… Khan in
disguise. He deals with one of the thugs, but gets shot in the
process. Pull the Emergency Brake on the left. Watch the cut scene
as Khan tells you about the Knights Templar. Ask him about the Bull‘s
Head. Exit the conversation. Khan wants to tell you one more thing,
but he dies before he can finish. R.I.P. Khan!
Nico is
still tied up. Try to leave the train through door on the right.
You automatically kiss Nico. Leave the train through the door on the
left.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SCOTLAND - STIRLING CASTLE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
RUINS
You &
Nico walk through the night, and by the next morning, you reach Stirling
Castle. Go through door on the right, into the tower.
TOWER
Search the rubble several times,
to find a CLAY PIPE,
an OLD COIN,
a COG & SPINDLE,
and a PLASTIC PEN TOP.
Turn the HANDLE in
the winding mechanism on the right, next to Nico - the HANDLE comes off in
your hands. Take the COG
& SPINDLE from the winding mechanism (you have 2 of
them now). Look at the gargoyle next to the door. Insert both of
your COG &
SPINDLES into the gargoyle’s eyes. Insert the HANDLE into the
gargoyle’s mouth. You turn the HANDLE, which opens the panel on the
right. Walk right, through the door, into the catacombs.
CATACOMBS
You realise that the Templars
have already been here. SAVE
YOUR GAME HERE. Go through doorway on the right.
BAPHOMET CEREMONY
Watch the
long cut scene, as the Templar Brotherhood vow to start a new Order, in which
they rule. Eventually, you end up back at the entrance to the
catacombs.
CATACOMBS
You are
confronted by Guido. Quickly grab the torch from the wall next to you (at
the door on the right), and throw it onto the dynamite. Watch the cut
scene, as you & Nico make your daring escape, ending the threat of the
Knights Templar once and for all.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
PARIS - EIFEL TOWER
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
EIFEL TOWER
Watch the
final cut scene, as you & Nico finally get to enjoy your holiday.
THE END!
No comments:
Post a Comment