06 April 2022

Lemmings 1

 


RATING:  Taxing


LEVELS 11 - 20


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LEVEL 11:  THE ASCENDING PILLAR SCENARIO


Password: LGANNLDHGY


Number Of Lemmings: 50


% To Be Saved : 100


Release Rate: 20


Time: 4 minutes



Turn the first 2 Lemmings into Diggers, so they dig a hole straight down, thus containing the Lemmings.  But don’t let them dig too far down - when your hole is deep enough, turn them into Builders, so they will stop digging.  





Wait for the next Lemming to fall into the hole, reach the bottom corner on the right, and turns around to head left.  Quickly turn that Lemming into a Climber, so he climbs out of the hole via the left edge.  As soon as he is out of the hole, turn him into a Builder, so he builds a bridge over the gap.  







If he turns around and heads back into the hole, don’t worry.  Just have him make another little bridge on the bottom right corner of the hole, to turn him around again.  


When he’s heading left again, have him make bridges over all the gaps.  







When you reach the last pillar, near the right side, turn him into a Digger, so he digs straight down.  


Turn him into a Miner for 1 bash, then turn him back into a Digger.  Repeat this a few times, thus creating steps for the rest of the Lemmings.  When you are far enough down, turn him back into a Builder, so he builds a bridge over that gap.  







Now go back to the group of Lemmings at the start.  From the bottom right corner of the hole, have a left-facing Lemming build a bridge out of the hole.  It’s very hard to select a Lemming facing the correct way, but keep trying.  You’ll get there in the end.  


Sit back, and watch them march home.  





LEVEL 12:  LIVIN’ ON THE EDGE


Password: GINNLDLIGR


Number Of Lemmings: 10


% To Be Saved : 80


Release Rate: 1


Time: 5 minutes



The Lemmings drop from the trapdoor, and immediately head right.  When the first Lemming reaches the right edge of the platform, turn him into a Builder.  Turn the next 2 Lemmings into Blockers, either side of the trapdoor above.  






When your Builder reaches the wall, turn him into a Basher.  When he’s through the wall, turn him back into a Builder.  Have him build bridges over all the gaps, until you reach home.    






When you have a safe passage home, focus on the Lemmings contained on the left.  Turn the Blocker on the right, into a Bomber, thus releasing the rest of the Lemmings.  







When the group have Lemmings has reached home, and the Blocker is the only Lemming remaining, turn him into a Bomber.  





LEVEL 13:  UPSIDEDOWN WORLD


Password: GAJHMLHJGV


Number Of Lemmings: 80


% To Be Saved : 98


Release Rate: 40


Time: 6 minutes



Wow, this is weird!  The world is… upside down!  




Sadly, I can’t get the hang of this level, so the Walkthrough must end here.  Hope you enjoyed what I’ve done so far.  


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