18 October 2021

Quest For Glory 4: Shadows Of Darkness

 

YEAR:  1992


GENRE:  Point & Click Adventure


WHERE TO GET IT:   GOG



Part 1

Part 2

Part 3



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SIERRA ORIGINAL

PALADIN

PART 2

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ERANA’S GARDEN

You’ve reached Erana’s Garden.  Erana’s spirit watches over the garden, making it a place of great peace and great safety.  Erana’s staff rests in the giant boulder in the centre of town.  Look at the hole in the bottom-right of the garden.  Hmmm, someone has removed a small bush?  Could it be our BONSAI BUSH?  Okay, place BONSAI BUSH back in the hole.  Now it’s back where it belongs, it quickly thrives!  

 

Now, like I said, this is a place of great safety.  Sleep here for a while, until you’re stamina is at maximum.  

 

When you’re ready, walk down to leave the garden.  

FOREST

Walk right once, up twice, and left once, so you are back at the Leshy bushes.  


FOREST - LESHY

Search the bushes until you find Leshy.  His next riddle is to find out who’s in the lake.  You’ll know the answer from reading the books back in the Adventure’s Guild, or by visiting the Lake.  Use Talk Icon on yourself, and Guess ‘Rusalka’.  

 

His next riddle is about a hidden hut, and some bushes.  You may not have the answer yet, but don‘t worry, you can come back to it later.  

FOREST

Let’s get back to town.  From the Leshy bushes, head left 3 times, and up until you’re inside the Town Gates.  


TOWN

When it’s dark, go to Erana’s Staff area.  Piotyr’s ghost appears again, and asks you to help the Rusalka.  You have to speak to the gypsies to learn how to free her spirit.  

 

Now there’s something you need to do in the forest.  Try to walk down, but the gate is locked, so you can’t get out that way.  Simply Levitate Over Gate.  

FOREST

SAVE YOUR GAME HERE.  From outside the Town Gate, head down 3 times, and right once.  


 


FOREST - GHOST

Now it’s dark, you’ll see a ghost here.  Look at the ghost, talk to her, and work through all the topics.  Now use Talk Icon on yourself and work through all the topics.  She doesn’t realise she’s a ghost - she think she’s just lost, and needs help finding her way back home.  After a while, she vanishes.  

 

Leave the area, then immediately return.  The ghost has returned.  Talk to her and work through all the topics.  Before you’re done, she vanishes again.  

 

Leave the area again, then return.  She’s back.  Talk to her and work through all the topics.  Use Talk Icon on yourself and Tell About Ghost.  She gets upset, and vanishes.  

 

Leave, and then return.  There she is!  She’s starting to remember what happened to her - that she really is a ghost now, and she can’t go home.   *sniff*   Talk to her and work through all the topics.  She tells you her name is Anna.  She also mentions her poor Nikolai.  Nikolai?  The old man in the town?  He’s been searching for his Anna for so long.   *sniff sniff*   At least you found her for him.  

 

Well, it’s late now, and you’re tired.  Head right, down, right, and up, so you’re in Erana’s Garden.  


ERANA’S GARDEN

The Garden looks even more beautiful at night, when the lanterns are lit up.  Search lantern on the left to find 30 CROWNS.  Now Sleep Until Morning.  

 

Through the night, you had a terrifying dream, and wake up in a cold sweat.  You’re glad it’s over.  Leave the garden.  


FOREST

Well, you met Anna’s Ghost last night - you should tell poor Nikolai about it.  Make your way left twice, up twice, left once, then up to the top, until you reach the town.  


TOWN

When you’re in the town, head up left to the buildings, then up through the left arch.  

 

Talk to Igor and work through all the topics.  Use Talk Icon on yourself and Tell About Dr Cranium.  Now enter Adventurer’s Guild on the left.  


TOWN - ADVENTURER’S GUILD

Use Exercise machine on the left.  Take some WEIGHTS from the pile, then use Exercise \ Bucket machine again.  Rest for a while, then use the Exercise machine again.  Repeat this until the game won’t let you do anymore for today.  Now leave the Adventurer’s Guild.  

 


TOWN

Outside the Adventurer’s Guild, walk right to the next screen.  

 

The old man is still here.  Talk to him and work through the topics.  Use Talk Icon on yourself and Tell About Ghost Wife, and how you saw her in the woods.  He immediately leaves to be with her… but does he really understand that she’s dead?  

 

Enter Dr Cranium’s house on the right.  


TOWN - DR CRANIUM’S HOUSE

Enter his lab at the back.  He tells you about his wonderful Rehydration Formula.  Talk to him and work through all the topics.  Get a HEALING POTIONPOISON CURE POTION, and EMPTY FLASK from him.  When you ask about the Rehydration Formula, you will have to tell him what the formula is.  


Tell Dr Cranium the five-symbol code.  He also asks for some GRUE GOO.  When conversation is over, give him FLASK OF GOO.  As promised, he gives you some REHYDRATION SOLUTION.  Now leave his lab and leave his house.  


TOWN

Make your way back to the Burgomeister’s office.  The Burgomeister tells you that Nikolai has disappeared from his home, and he fears the old man is dead.  Talk to the Burgomeister and work through all the topics.  Now use Talk Icon on yourself and Tell About Old Man.  

 

Check the time, and do whatever you like until evening.  

 

When evening time comes, return to the Inn.  Knock on the Inn door, and enter.  

 


TOWN - INN

The gnome has arrived.  Click on the table to sit down and watch the comedy show.  After the gnome has finished his comedy routine, talk to him and work through all the topics.  Now use Talk Icon on yourself and Introduce Yourself To The Gnome.  Talk to Innkeeper and work through all the topics.  Talk to the 3 men at the back table and work through all the topics.  

 

Enter your room at top of the stairs.  Take a clove of GARLIC from the strands hanging from the ceiling.  Now leave your room again.  

 

The gnome has gone.  Sit down at the table, and your supper will be brought out to you.  

 

After supper, climb back up the stairs again.  The gnome, Punny Bones, is staying at room at the end of the hallway.  Click on door and Knock On Door.  You get an electric shock before entering the gnome’s room.  

 

In the gnome’s room, talk to him, and work through all the topics.  You learn how Baba Yaga cursed him and took away his humour.  Use Talk Icon on yourself and Tell About Yourself.  In a way, it’s YOUR fault that Puny Bones is cursed.  If Baba wasn’t ‘hopping’ mad, she wouldn’t have been insulted at Punny Bones‘s jokes.  So the least you can do is help him get his humour back.  Notice that yellow RUBBER CHICKEN perched on the corner of his bed - take RUBBER CHICKEN.  Now leave his room.  

 

Return to your own room.  Click on the bed and Rest For 60 Minutes.  Keep doing this until ‘You Are Getting Tired’.  This means it’s midnight.  Leave your room.  

 

The Domovai is here again, perched above the fireplace.  Talk to him and work through all the topics.  He tells you about all the problems in Mordavia that need a Hero’s help.   When conversation is over, return to your room.  

 

Click on your bed and  Sleep Until Morning.  

 

Next morning, leave your room.  Click on Punny Bones’s door, Knock On Door and enter his room.  Talk to him and work through all the topics.  When conversation is over, leave his room.  

 

Now climb downstairs, and sit at the table so you can have some breakfast.  After breakfast, leave the Inn.  


TOWN

Walk up through arch on the left.  Enter Adventurer’s Guild on the left.  


TOWN - ADVENTURER’S GUILD

Take some WEIGHTS from the pile, and use Exercise machine.  When you get tired, rest for a while, then use Exercise machine again.  Repeat this until the game won’t let you do any more for today, then leave the Guild.  


TOWN

Insert DARK ONE SIGN into the Monastery door (ignore Igor‘s protests), and enter the Monastery.  

 


TOWN - MONASTERY

The dehydrated Domovai is still in the cabinet on the left.  Use REHRDRATION SOLUTION on the Domovai - he’s grateful to you for rehydrating him.  Now walk over to the fireplace, and pull post on the right.  

 

Down in the basement, SAVE YOUR GAME HERE.  Look at the roll-top desk, touch it, and Force Drawer Open.  Now the desk was booby-trapped, and you’re now poisoned.  Don’t panic.  Simply use one of the POISON CURE POTIONS you got from Dr Cranium, and you’re healed.  Now that’s out the way, read through the Mad Monk’s Diary to learn about the Dark One Rituals.  It also gives clues where to find the Rituals.  You should already have the BLOOD RITUAL SCROLL from the casket.  

 

Climb back upstairs.  Now this building is full of evil, and it has plagued Mordavia for far too long!   It has to end!  Use your TORCH on the carpet to set fire to the Monastery, and then leave.  


TOWN

Outside, Igor is full of glee to see the old Monastery burn.  Talk to Igor and work through all the topics.  Now use Talk Icon on yourself and Tell About Burning Building.  

 

Walk right to the next screen.  Don’t you kinda miss the old man?  I wonder if he’s with his beloved Anna now?  Anyway, enter Dr Cranium’s house.  


TOWN - DR CRANIUM’S HOUSE

Enter Dr Cranium’s lab.  He’s feeling very proud of his Frankie creation.  Talk to him and work through all the topics.  Get HEALING POTIONPOISION CURE POTION, and EMPTY FLASK from him.  When conversation is over, leave the lab and leave his  house.  

 

TOWN

Return to the Burgomeister’s office.  Talk to him and work through all the topics.  Use Talk Icon on yourself and Tell About Burning Monastery.  He’s very glad the buidling is burned down, and thinks it’s no loss to Mordavia.  

 

Go down twice, so you are outside the Town Gates, and SAVE YOUR GAME HERE.  


FOREST

Walk down 3 times.  Now check the time, and wait until it starts to get dark.  

When it’s dark, go right to the next screen.  You’ll witness Anna & Nikolai, finally reunited.  What a bitter-sweet moment.   *sniff sniff sniff*  

 

Leave the screen, then immediately return.  Talk to Anna and work through all the topics.  Talk to Nikolai and work through all the topics.  He tells you about a secret passage leading into the Borgov Castle.  He also gives you his HAT.  Now use Talk Icon on yourself, and Say Goodbye to the ghosts.  

 

Go left, and then walk up a few times, until you reach the Town Gates.  Katrina, the mysterious stranger you met at start of the game is here.  She teaches you the FROSTBITE spell.  Talk to her and work through all the topics.  After a while, she has to leave.  


TOWN

Now since it’s late, the Town Gates will be locked.  Cast LEVITATE to get over the gate.  Piotyr’s ghost appears again, and reminds you to help Rusalka.  


TOWN - INN

Inside the town, head up to the Inn.  Knock On Door of the Inn to enter, then sit down at the table to get some supper.  After supper, go up to your room.  

 

In your room, lie down on the bed and sleep for 60 Minutes.  Repeat this until ’You Are Getting Tired’.  Now leave your room and go downstairs.  

 

The Domvai is here again, perched in his usual spot above the fireplace.  Talk to him and work through all the topics.  You learn about the Innkeepers daughter, Tanya, and her DOLL.  When conversation is over, open cabinet on the back wall, and take DOLL.  Now climb up stairs to your room.  

 

Lie down on your bed and Sleep Until Morning.  You have a strange dream.  

 

The next morning, leave your room, sit down at the table, and have some breakfast.  After breakfast, stand up and leave the Inn.  


TOWN

A crowd has gathered outside the Burgomeister’s office.  Talk to the crowd and work through all the topics - apparently, Igor, the Gravedigger, has gone missing, and it’s thought that he was eaten by werewolves.  You also learn that the Innkeeper’s daughter went missing quite some time ago, and the townspeople think that werewolves are responsible for that, as well.  The gypsies have been blamed for everything, and one of them has been brought in for ‘questioning’.  The Burgomeister is trying to make sure that the gypsy gets a fair hearing, but the crowd is determined that the gypsy should pay for his crimes.  

 

Enter the Burgomeister’s office.  Talk to him and work through all the topics.  Use Talk Icon on yourself and Say Gypsy Is Innocent.  The gypsy is being held in the cell here.  Try to talk to him if you like, but he won’t say a word.  It looks like finding Igor is the only way to prove his innocence.  Leave the Burgomiester’s office.  

 

Walk down twice, so you are outside the Town Gates, and SAVE YOUR GAME HERE.  


FOREST

Now… where could Igor be?  Well, he’s a gravedigger.  Maybe he’s in the graveyard?  

 

Walk down twice, right twice, then up.  


GRAVEYARD

So this is Mordavia’s graveyard.  Suitably spooky.  Wait… what’s that groaning noise?  

 

Look at the fallen headstone and the open grave.  Out of respect, you should get that headstone standing up again.  Okay, you’re strong!  Simply lift up the gravestone.  Ooooh, there’s Igor!  He was trapped underneath, and he’s VERY glad to be free.  So much for gypsy werewolves eating Igor!  

 

You should go back to town, and make sure that the gypsy has been released from jail.  He is innocent, after all.  Leave the graveyard.  


FOREST

Go left twice, and up 3 times, so you are back in the town.  


TOWN

Head up to the Burgomeister’s office, and enter his office.  The gypsy is no longer locked in the cell.  Good!  Now talk to Burgomeister and work through all the topics.  When you’re ready, leave his office.  

 

Head up through arch on the left.  Igor is here again.  Talk to him and work through all the topics.  Now enter Adventurer’s Guild on the left.  


TOWN - ADVENTURER’S GUILD

Pick up the last of the weights, and use the Exercise machine.  Keep using the machine (rest whenever you need to) until you’ve done as much as you can handle, then leave the Guild.  


TOWN

Make your way to Dr Cranium’s house, and enter.  


TOWN - DR CRANIUM’S HOUSE

Enter his lab.  He’s finally completed Frankie, and shows her to you.  Talk to him and work through all the topics.  Now leave his lab and leave his house.  


TOWN

Check the town, and do what you like until evening.  When evening comes, return to the Inn, knock on the door, and enter the Inn.  


TOWN - INN

Sit down at the table for some supper.  After supper, go up to your room.  

 

Lie down on your bed and Sleep Until Morning.  Next morning, leave your room and go downstairs.  

 

Sit at the table for your breakfast.  After breakfast, leave the Inn.  


TOWN

The Burgomesiter informs you that the werewolf threat has ended.  Talk to him and work through all the topics.  Now walk down twice, so you are outside the Town Gates.  


FOREST

Now that the gypsy is free, you should go and pay him a visit in his camp.  Walk down twice, and right 3 times.  

 


FOREST - LESHY

You’re at the Leshy bushes again.  Search the bushes to find Leshy.  His last riddle was about a hidden hut.  After talking with Punny Bones, you know the answer is Baba Yaga, so answer accordingly.  

 

Let’s continue on to the gypsy camp.  

 


FOREST

Head up 3 times, right twice, then up again.  


GYPSY CAMP

Davy, the gypsy you saved, welcomes you into his camp, and calls you ‘Gypsy Friend’.  He takes you into Magda’s caravan.  Magda is a fortune teller.  She teaches you the AURA spell that will protect you from evil spirits.  Talk to Magda and work through all the topics.  Make sure you ask about Rusalka, so you know how to free her spirit.  Talk to Davy and work through all the topics.  Use your MONEY POUCH on Magda, to ‘cross her palm with silver’.  She tells your fortune.  After your fortune, use Talk Icon on yourself and work through all the topics.  When you Say Goodbye, you spend an enjoyable evening with the gypsies.  

 

You wake up the next morning, next to the fire pit.  Enter Magda’s caravan again.  Talk to her and work through all the topics to get some new information.  Talk to Davy and work through all the topics again.  Use  MONEY  POUCH on Magda again to get another  reading.  

 

Now use Talk Icon on yourself and Greet, Tell About Past, then Say Goodbye.  

 

This is all you can do in the camp for now, so SAVE YOUR GAME, then walk down to leave the camp.  

 


FOREST

Okay, now you’ve spoken to the ghost of Piotyr, and you’ve spoken to the gypsies.  Let’s start work on helping Rusalka.  

 

Your first stop is the Graveyard.  Head left twice, down 3 times (ignore Leshy for now), left once, and up once.  


GRAVEYARD

Look at all the gravestones.  The 2 gravestones on the right sound like they belong to our Rusalka and her lover.  So Rusalka’s name is really Elyssa, and her lover is called Janos.  Now leave the Graveyard.  


FOREST

Walk left 3 times, down twice, left twice, and down, so you are back at Rusalka’s lake.  

 


RUSALKA

You automatically tell the Rusalka that her name is Elyssa.  Hearing her name triggers her memory, and she begins to remember her past.  Talk to her and work through all the topics.  She gives you a LOCK OF HAIR.  Now use Talk Icon on yourself and Tell About Cure.  In your Inventory, combine LOCK OF HAIR with the BROOM.  Now head up to leave the lake.  

 

 

FOREST

You need to return to the Graveyard.  Make your way right 3 times, up twice, right twice, and up once.  

 


GRAVEYARD

SAVE YOUR GAME HERE.  Now wait until it’s dark, and Cast AURA spell to protect yourself.  Now use BROOM (with hair) on Janos’s grave on the right.  He rises from his grave as a wraith, and attacks you - just treat it like any other combat, and you’ll quickly defeat him.  Now leave the Graveyard.  


FOREST

Time to return to Rusalka’s lake.  Head left twice, down twice, left 3 times, and down once.  

 


RUSALKA

Now she’s not bound to be a Rusalka anymore, there’s quite a change in Elyssa.  But to free her completely, you must fulfil her deepest wish.  And her wish is to be kissed by someone like you.  So Talk to her and ask about Rusalka, then Kiss.  Now walk into the lake and kiss her.  She’s finally free!  You showed a lot of compassion in helping her.  

 

Now you should go and check in with Piotyr.  Head up to leave the lake.  

 

 

 


FOREST

Walk right 2 times, then up to the top.  Now go right once, and up to the Town Gate.  

 

It’s late, so the gate is locked.  Not to worry - Cast LEVITATE to get over the gate.  


TOWN

You’re in the area with Erana’s Staff, and Piotyr’s ghost appears again.  He tells you about a wraith you must defeat.  But we’ll deal with that another night.  This has already been a long night, and you need some rest.  

 

Head up to the Inn, and Knock On Door of the Inn to enter.  

 

 

 


TOWN - INN

The 3 townsmen are discussing Igor and the gypsy situation.  It’s lucky you were in town, otherwise an innocent man would have been burned at the stake.  Talk to the Innkeeper and work through all topics.  Talk to the 3 townsmen and work through all topics.  Use Talk Icon on yourself and Talk About Gypsy’s Release.  Sit down at the table to get some supper.  When Bella, the Innkeeper’s wife comes out, talk to her and work through all topics.  

 

When you’ve finished talking to Bella, stand up, and go up to your room.  Click on the bed and Sleep Until Morning.  

 

Next morning, you find a note on the chest at the end of your bed.  It’s from Katrina, asking you to meet her at the Town Gates this evening.  When you’re ready, leave your room, and head downstairs.  

 

Sit and the table, and get some breakfast.  When Bella appears, talk to her and work through all the topics.  Talk to the Innkeeper and work through all the topics.  Use Talk Icon on yourself and work through all the topics.  Now stand up and leave the Inn.  

 


TOWN

Walk down twice, so you are outside the Town Gates.  


FOREST

Let’s do some more exploring.  SAVE YOUR GAME HERE.  Now down 3 times, right once, and down 3 times.  

 

This is where you’re find the Elderberry Bush.  You need the ELDERBERRIES from this bush.  Throw some ROCKS at the bush, to knock a branch loose.  Now place RUBBER CHICKEN on the ground (yes, really!), and the Bush will crawl over to play with it.  Now you can safely get the ELDERBERRIES from the loose branch.  

 

Now you know that Baba Yaga’s hut is somewhere to the south-east.  It’s about time you checked it out.  Walk up once, right 4 times, and down twice.  

 

There are some odd-looking bushes here.  Use Talk Icon on yourself and Say Magic Phrase.  The bush magically disappears.  Walk left, through the newly-revealed opening.  

 


BABA YAGA

 

Skulls, a hanging body, a giant pestle and mortar, and… a chicken hut.  Yup, this is definitely where Baba Yaga is hiding out.  

 

Talk to the skull nearest you - it’s Bonehead, the skull from QFG1!  

 

Work through all the topics.  Use Talk Icon on yourself and work  through all the topics.  Give him the HAT you got from Nikolai, and he will let you through to see Baba Yaga.  SAVE YOUR GAME HERE.  Approach the hut.  Hmmm, it doesn’t like you very much, and tries to get away.  Place CORN on the ground.  The hut comes for the corn, and sits down.  Now enter the hut.  

 

Baba remembers you, and how you turned her into a frog.  She’s not very happy about it.  As soon as you’re able, use Talk Icon on yourself and Tell About Gnome.  Then talk to her and work through the topics.  She demands that you bring her some ELDERBERRY PIE, then teleports you back outside her hut.  DON’T enter her hut again, until you have the PIE.  

 

Walk up to leave her area.  


FOREST

It’s been a while since you were last at the gypsy camp.  Let’s go and get another reading from Magda.  

 

Walk up twice, left once, then all the way up to the top.  Now go right, and up again.  


GYPSY CAMP

Davy welcomes you to the camp.  Talk to him and work through all the topics.  Enter Magda’s caravan.  

 

Talk to Magda and work through all the topics.  She tells you about the Destiny Spell - how one would sacrifice themselves to save the one they love.  Talk to Davy and work through all the topics.  Use COIN PURSE on Magda to get a reading.  Use Talk Icon on yourself and work through all the topics.  When you’re ready, Say Goodbye to leave Magda’s caravan.  

 

SAVE YOUR GAME HERE, and leave the gypsy camp.  


FOREST

Let’s head back to town, and see what’s going on back there.  Walk left twice and down 3 times to the Leshy bushes.  Ignore Leshy for now, and continue left another 3 times.  Now head up into the Town.  

 


TOWN

Head up to the Burgomeister’s office, and enter his office.  He tells you that Nikolai’s body has been found.  He will be missed.  Talk to the Burgomeister and work through all topics.  Use Talk Icon on yourself and Tell About Anna’s Ghost.  Now leave his office.  

 

Check the time, and do whatever you like until evening.  When evening comes, return to the Inn.  Knock On Door of the Inn to enter.  


TOWN - INN

Sit down at the table, and Bella will bring your supper.  After supper, stand up and leave the Inn.  


TOWN

Walk down twice, so you are outside the Town Gates.  


FOREST

Katrina will be waiting for you (if she’s not hear yet, simply wait a while, leave the screen, then return), and she’s very glad you got her note.  Talk to her and work through all the topics.  Unfortunately, she has to leave before you can ask her everything.  She’s VERY mysterious.  


FOREST - WRAITHS

SAVE YOUR GAME HERE.  Now that you have the AURA SPELL from Magda, you’re ready to deal with those nasty Wraiths that only come out at night.  For simplicity’s sake, I’m going to give you directions starting from outside the Town Gates.  

 

Go down as far as you can.  As soon as you enter the Wraith screen, Cast AURA spell.  Now rush up to the Wraith Mound, and attack.  After you defeat the Wraith, search the mound for some goodies.   SAVE YOUR GAME HERE.  

 

Go up twice and right once.  There’s another Wraith here.  As soon as you enter the screen, Cast AURA.  Now rush up to the Wraith Mound and attack.  After you defeat the Wraith, search the mound for some goodies.  SAVE YOUR GAME HERE.  

 

Walk right as far as you can.  As soon as you enter the screen, Cast AURA.  Now rush up to the Wraith Mound and attack.  After you defeat the Wraith, search the mound for some goodies.  SAVE YOUR GAME HERE.  

 

Go left twice and up to the top.  You know how to deal with the Wraiths now - remember to Cast AURA.  SAVE YOUR GAME HERE.  

 

Head down 3 times, left once, and down to the bottom.  This is the last Wraith, and it‘s also the Wraith that Piotyr told you to seek out.  Remember to Cast AURA as soon as you enter the screen.  After you defeat the Wraith, search the mound for some goodies.  You find another DARK RITUAL, as well as PIOTYR’S SWORD.  SAVE YOUR GAME HERE.  

 

Well, that’s all 5 Wraiths dealt with now.  Since you found PIOTYR’S SWORD, you should check in with him.  


 


 

Click Here For Part 3

 

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