13 October 2021

Gabriel Knight 1: Sins Of The Father (Original)

 


YEAR:  1993


GENRE:  Horror Point & Click Adventure


WHERE TO GET IT  GOG


Day 1          Day 5          Day 9

Day 2          Day 6          Day 10

Day 3          Day 7

Day 4          Day 8



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DAY 2

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ST GEORGE’S BOOK SHOP

 

You wake up on Day 2, and go through to the shop, where Grace has already opened up for the day.  Read the newspaper on the counter on the left.  Leave the shop, and go outside. 

 

 

 

 

MAP

 

Go to the Police Station. 

 

 

 

 

POLICE STATION

 

Notice the electrician fixing the thermostat.  Open the gate at the end of the counter, and walk behind the counter.  Use the thermostat next to Detective Mosely’s door, and raise the temperature to 80 degrees.  Now open Detective Mosely’s door, and enter his office. 

 

In Mosely’s office, Detective Mosely complains about the heat.  He takes his jacket off and puts it over his chair.  Talk to him (with the ? Icon) and ask about the following topic. 

 

 

        -       Coffee

 

 

Detective Mosely leaves his office to get you some coffee.  While he is gone, search his jacket and take MOSELY’S POLICE BADGE.  When Detective Mosely returns, leave his office and leave the Police Station. 

 

 

 

 

MAP

 

Go to Jackson Square. 

 

 

 

 

JACKSON SQUARE

 

Head to the bottom left section. 

 

Look at the boy tap dancing.  Talk to him (with the ! Icon) twice.  He‘s tells you that he doesn‘t do requests unless you have money or food.  Unfortunately, you don‘t have either.  Give your St George’s GIFT CERTIFICATE to the Hot Dog Vendor, and tell the vendor he can use it if he gives you a LUCKY HOT DOG.  He does so.  Give LUCKY HOT DOG to the tap dancing boy.  Now talk to the boy (with the ! Icon) again, and choose any dialogue option. 

 

Walk up to the top right section.  Look at the artist.  Talk to him (with the ! Icon), and keep talking to him until you start to repeat yourself.  He‘s working on a technical drawing of St Louis Cathedral.  Leave the screen, then immediately return to this top right section.  The artist’s technical drawing blows away in the wind, and the artist chases after it.  Maybe you could help him get it back. 

 

Walk left, to the top left section.  The artist’s drawing has blown up against the hedge, behind the fence.  Try to get it, but you can’t reach. 

 

Walk down to the bottom left section.  Talk to the tap dancing boy (with the ! Icon), and use the following dialogue option. 

 

 

        -       Can you fit through the bars around the statue? 

 

 

You take the boy up to where the artist sketch is stuck, and he retrieves it, and hands you TECHNICAL DRAWING

 

Walk right to the top right section.  Give TECHNICAL DRAWING back to the artist.  He’s very glad to get his drawing back.  Now show PHOTOCOPY OF PARTIAL PATTERNS, and ask him if he could reconstruct the whole pattern, using these partial patterns.  He’s willing to try, but there’s an area missing, so he’ll need to see more of the pattern.  Show him PARTIAL PATTERN you got from the crime scene.  He’ll have the entire pattern finished by tomorrow. 

 

Leave Jackson Square. 

 

 

 

 

MAP

 

Go to St Louis Cemetery #1. 

 

 

 

 

ST LOUIS CEMETERY #1

 

Talk to the Watchman (with the ! Icon), and keep talking until you repeat yourself.  Talk to him (with the ? Icon) and ask about everything.  Look at the tomb of Marie Lavaeu, and look at the marks on the tomb to get a close-up.  Use SKETCHBOOK on the marks to copy them down, so you have SKETCH OF CROSSES ON LAVEAU TOMB.  Take BRICK from the ground next to Marie’s tomb.  Leave the Cemetery. 

 

 

 

 

MAP

 

Go to the Historical Voodoo Museum. 

 

 

 

 

HISTORICAL VOODOO MUSEUM

 

The owner, Dr John, welcomes you into his museum.  Talk to him (with the ! Icon), and keep talking until you repeat yourself.  Talk to him (with the ? Icon) and ask about everything.  Explore the museum.  Look at the snake in the glass case at the top right, above Dr John.  Leave the museum. 

 

 

 

 

MAP

 

Go to Dixieland Drug Store. 

 

 

 

 

DIXIELAND DRUG STORE

 

Watch the scene with Madame Cazaunoux.  Talk to Willy, the owner (with the ? Icon) and ask about everything.  Leave the shop. 

 

 

 

 

MAP

 

Go to Moonbeam Residence. 

 

 

 

 

MOONBEAM RESIDENCE

 

Explore Moonbeam’s residence.  Talk to Moonbeam (with the ! Icon), and keep talking until you repeat yourself.  Talk to him (with the ? Icon) and ask about everything.  When you ask about Grimwald, her snake, she’ll demonstrate how she dances with the snake.  While she is busy, take SHEDDED SNAKE SKIN from the cage.  In your Inventory, use MAGNIFYING GLASS with the SHEDDED SNAKE SKIN to learn that this snake’s scales don’t match the scale you found at the lake.  So Moonbeam’s snake isn’t responsible for the murder at the lake.  Now show SKETCH OF CROSSES ON LAVEAU TOMB to Moonbeam.  Apparently, the crosses signify Voodoo code.  Moonbeam is able to translate part of it for you, which you note down next to the crosses.  When you’re ready, leave Moonbeam’s Residence. 

 

 

 

 

MAP

 

Click on the box marked ‘To New Orleans Map’

 

Go to the Gedde Estate. 

 

 

 

 

GEDDE ESTATE

 

Use the knocker on the front door, to alert the butler.  Use the following dialogue options. 

 

 

        -       I’d like to see Malia Gedde, please? 

        -       I DO have official business. 

 

 

Show MOSELY’S POLICE BADGE to the butler - you pose as Detective Mosely, and so you are allowed access to the estate. 

 

Wait for Malia Gedde to enter the room.  Talk to her (with the ! Icon), and keep talking until you repeat yourself.  Talk to her (with the ? Icon) and ask about everything.  Make sure you flirt with her.  She realises you’re not really a policeman, and you confess that you are really Gabriel Knight, not Detective Mosely.  She’s not impressed, so she throws you out of her estate. 

 

Walk down the path, and leave the estate. 

 

 

 

 

MAP

 

Go to the French Quarter. 

 

Go back to St Louis Cemetery #1. 

 

 

 

 

ST LOUIS CEMETERY #1

 

Talk to the Watchman (with the ? Icon), and ask about the following topics. 

 

 

        -       Marie Laveau (3 times) 

        -       Other Marked Tombs (2 times) 

 

 

End the conversation, then leave the cemetery. 

 

 

 

 

MAP

 

Go to the Historical Voodoo Museum. 

 

 

 

 

HISTORICAL VOODOO MUSEUM

 

Talk to Dr John (with the ? Icon) and ask about the following topics. 

 

 

        -       Marie Laveau

 

 

As about Marie several times, until you can’t learn anything more.  Leave the museum. 

 

 

 

 

MAP

 

Go to St George‘s Book Store. 

 

 

 

 

ST GEORGE’S BOOK STORE

 

Talk to Grace (with the ? Icon) and ask about the following topics. 

 

 

        -       Request Research

        -       Look up a Madam Cazaunoux

        -       I can’t think of anything

 

 

End the conversation with her.  

 

Watch the cut scene to end Day 2. 

 

 

 

 

Continued In Day 3... 

 

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