YEAR: 1993
GENRE: Horror Point & Click Adventure
WHERE TO GET IT: GOG
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DAY 2
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ST GEORGE’S BOOK SHOP
You
wake up on Day 2, and go through to the shop, where Grace has already opened up
for the day. Read the newspaper on the counter on the left. Leave
the shop, and go outside.
MAP
Go
to the Police Station.
POLICE STATION
Notice
the electrician fixing the thermostat. Open the gate at the end of the
counter, and walk behind the counter. Use the thermostat next to
Detective Mosely’s door, and raise the temperature to 80 degrees. Now
open Detective Mosely’s door, and enter his office.
In
Mosely’s office, Detective Mosely complains about the heat. He takes his
jacket off and puts it over his chair. Talk to him (with the ? Icon) and
ask about the following topic.
- Coffee
Detective Mosely leaves his office to get you some coffee.
While he is gone, search his jacket and take MOSELY’S POLICE BADGE.
When Detective Mosely returns, leave his office and leave the Police
Station.
MAP
Go
to Jackson Square.
JACKSON SQUARE
Head
to the bottom left section.
Look at the boy tap dancing. Talk to him (with the ! Icon)
twice. He‘s tells you that he doesn‘t do requests unless you have money
or food. Unfortunately, you don‘t have either. Give your St
George’s GIFT
CERTIFICATE to the Hot Dog Vendor, and tell the vendor he
can use it if he gives you a LUCKY
HOT DOG. He does so. Give LUCKY HOT DOG to
the tap dancing boy. Now talk to the boy (with the ! Icon) again, and
choose any dialogue option.
Walk
up to the top right section. Look at the artist. Talk to him (with
the ! Icon), and keep talking to him until you start to repeat yourself.
He‘s working on a technical drawing of St Louis Cathedral. Leave the
screen, then immediately return to this top right section. The artist’s
technical drawing blows away in the wind, and the artist chases after it.
Maybe you could help him get it back.
Walk
left, to the top left section. The artist’s drawing has blown up against
the hedge, behind the fence. Try to get it, but you can’t reach.
Walk
down to the bottom left section. Talk to the tap dancing boy (with the !
Icon), and use the following dialogue option.
- Can you fit through the bars around the
statue?
You take the boy up to where the artist sketch is stuck, and he
retrieves it, and hands you TECHNICAL
DRAWING.
Walk right to the top right section. Give TECHNICAL DRAWING back
to the artist. He’s very glad to get his drawing back. Now
show PHOTOCOPY OF
PARTIAL PATTERNS, and ask him if he could reconstruct the whole
pattern, using these partial patterns. He’s willing to try, but there’s
an area missing, so he’ll need to see more of the pattern. Show him PARTIAL PATTERN you
got from the crime scene. He’ll have the entire pattern finished by
tomorrow.
Leave
Jackson Square.
MAP
Go
to St Louis Cemetery #1.
ST LOUIS CEMETERY #1
Talk to the Watchman (with the ! Icon), and keep talking until
you repeat yourself. Talk to him (with the ? Icon) and ask about
everything. Look at the tomb of Marie Lavaeu, and look at the marks on
the tomb to get a close-up. Use SKETCHBOOK on the marks to copy them
down, so you have SKETCH
OF CROSSES ON LAVEAU TOMB. Take BRICK from the
ground next to Marie’s tomb. Leave the Cemetery.
MAP
Go
to the Historical Voodoo Museum.
HISTORICAL VOODOO MUSEUM
The
owner, Dr John, welcomes you into his museum. Talk to him (with the !
Icon), and keep talking until you repeat yourself. Talk to him (with the
? Icon) and ask about everything. Explore the museum. Look at the
snake in the glass case at the top right, above Dr John. Leave the
museum.
MAP
Go
to Dixieland Drug Store.
DIXIELAND DRUG STORE
Watch
the scene with Madame Cazaunoux. Talk to Willy, the owner (with the ?
Icon) and ask about everything. Leave the shop.
MAP
Go
to Moonbeam Residence.
MOONBEAM RESIDENCE
Explore Moonbeam’s residence. Talk to Moonbeam (with the !
Icon), and keep talking until you repeat yourself. Talk to him (with the
? Icon) and ask about everything. When you ask about Grimwald, her snake,
she’ll demonstrate how she dances with the snake. While she is busy,
take SHEDDED SNAKE
SKIN from the cage. In your Inventory, use MAGNIFYING GLASS with
the SHEDDED SNAKE
SKIN to learn that this snake’s scales don’t match the
scale you found at the lake. So Moonbeam’s snake isn’t responsible for
the murder at the lake. Now show SKETCH OF CROSSES ON LAVEAU TOMB to
Moonbeam. Apparently, the crosses signify Voodoo code. Moonbeam is
able to translate part of it for you, which you note down next to the
crosses. When you’re ready, leave Moonbeam’s Residence.
MAP
Click on the box marked ‘To
New Orleans Map’.
Go
to the Gedde Estate.
GEDDE ESTATE
Use
the knocker on the front door, to alert the butler. Use the following
dialogue options.
- I’d like to see Malia Gedde,
please?
- I DO have official business.
Show MOSELY’S
POLICE BADGE to the butler - you pose as Detective Mosely,
and so you are allowed access to the estate.
Wait
for Malia Gedde to enter the room. Talk to her (with the ! Icon), and
keep talking until you repeat yourself. Talk to her (with the ? Icon) and
ask about everything. Make sure you flirt with her. She realises
you’re not really a policeman, and you confess that you are really Gabriel
Knight, not Detective Mosely. She’s not impressed, so she throws you out
of her estate.
Walk
down the path, and leave the estate.
MAP
Go
to the French Quarter.
Go
back to St Louis Cemetery #1.
ST LOUIS CEMETERY #1
Talk
to the Watchman (with the ? Icon), and ask about the following topics.
- Marie Laveau (3 times)
- Other Marked Tombs (2 times)
End
the conversation, then leave the cemetery.
MAP
Go
to the Historical Voodoo Museum.
HISTORICAL VOODOO MUSEUM
Talk
to Dr John (with the ? Icon) and ask about the following topics.
- Marie Laveau
As
about Marie several times, until you can’t learn anything more. Leave the
museum.
MAP
Go
to St George‘s Book Store.
ST GEORGE’S BOOK STORE
Talk
to Grace (with the ? Icon) and ask about the following topics.
- Request Research
- Look up a Madam Cazaunoux
- I can’t think of anything
End
the conversation with her.
Watch
the cut scene to end Day 2.
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