YEAR: 1993
GENRE: Horror Point & Click Adventure
WHERE TO GET IT: GOG
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DAY 1
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ST GEORGE’S BOOK SHOP
You are Gabriel
Knight, owner of St George’s Book Shop, and wannabe author. You’re
bedroom is in the back of the shop. Grace Nakimura is your assistant in
the shop. She’s also your research assistant.
After sleeping in,
you wake up, and go through to the shop, where Grace has already opened up for
the day. Talk to Grace (with the ! Icon), and keep talking until you
start to repeat yourself. Talk to Grace (with the ? Icon), and ask about
everything with her. Make sure you get all your phone messages from
her.
Explore the shop. Read the newspaper on the counter on the
left. Get some coffee from the coffee machine on the counter. Look
at books on the counter. Take MAGNIFYING GLASS and TWEEZERS from
the counter. Search the top left corner of the bookshelf near Grace, and
read the German Poetry book by Heinz Ritter. Search the top right corner
of the bookshelf near Grace, and read the book about snakes. Search the
books under the window, and read the German-English dictionary. Look at
the gargoyle on the floor next to Grace’s desk. Look at the painting on
the wall behind Grace - your father painted this. Open the cash register
and take the GIFT CERTIFICATE. Walk through the curtain on
the right, into your bedroom.
Explore your bedroom. Take HAIR GEL from the
bathroom. Look at the dresser next to your bed, and take the TORCH from
the right edge of the dresser. When you’re ready, walk back through the
curtain, into the shop.
Leave the shop, and
go outside.
MAP
Go to the Police
Station.
POLICE STATION
Explore the Police Station. Talk to the Desk Sergeant (with the !
Icon). The Beignet Seller arrives outside - it seems the Desk Sergeant
loves beignets. After he sits down again, talk to him (with the ! Icon),
and keep talking until you repeat yourself. Talk to him (with the ? Icon)
and ask about everything. Make sure you ask all about Detective Mosely,
who‘s currently out at a crime scene. When conversation is over, the
detective sergeant gives you an ENVELOPE that Detective Mosely
left for you. Open the ENVELOPE in your Inventory, to
find CRIME SCENE PHOTO and MOSELY AT HIS GRADUATION
PHOTO. Look at both of the photos. Leave the Police
Station.
MAP
Go to Napoleon
House.
NAPOLEON HOUSE
Napoleon House is
the local bar. Look around the bar. Look at all the customers, the
bar tender, and the street drummer outside. Talk to the bar tender (with
the ! Icon), and keep talking until you repeat yourself. Talk to him (with
the ? Icon) and ask about everything. Talk to the customers if you like,
but you don’t get anything useful from them. When you’re ready, leave the
bar.
MAP
Go to Jackson
Square Overlook.
JACKSON SQUARE OVERLOOK
Look at St Louis
Cathedral in the distance. Use all 4 binoculars to see the 4 sections of
Jackson Square. Watch the Mime’s antics in the top left section - very
amusing. Also note the policeman with his motorbike at the bottom right
section. Now leave the Overlook.
MAP
Go to Jackson
Square.
JACKSON SQUARE
Look at the
policeman with his motorbike, in the bottom right section (he won‘t appear
until after you‘ve spoken to the desk sergeant at the Police Station).
Try to talk to him, but he’s not very co-operative. Messages come through
on the police radio every so often. If you could distract the policeman,
maybe you could use the police radio to find out where Detective Mosely’s crime
scene is. Head up to the top left section.
Watch the Mime, and
notice how he tends to follow people who come close to him. Walk over to
the Mime, so that he’ll follow you. Lead him round to the police man at
the bottom right section.
The Mime will make
fun of the policeman, who will then chase him away. While the policeman
is busy, use the police motorbike - you listen to the police radio and learn
the location of the crime scene. When the policeman returns, leave
Jackson Square, and go to the Map.
MAP
Go to St Louis
Cathedral.
ST LOUIS CATHEDRAL
Explore the
cathedral. Enter one of the confessionals on the left. Wait a few
seconds for the priest to arrive, then choose any dialogue option. When
the priest leaves, exit the confessional.
Enter through
wooden door on the right, into the priest’s Ready Room.
Explore the private room. Admire yourself in the mirror.
Look in the wardrobe, and take BLACK SHIRT that’s hanging in
the main section of the wardrobe. Also take PRIEST’S COLLAR from
the bottom shelf of the wardrobe. Now leave the Ready Room.
There‘s nothing you
can really do here at the moment, so just leave the church through the door on
the left, or the door at the bottom. If you leave through door at the
bottom, you’ll find yourself back in Jackson Square, so just continue down to
the Map.
MAP
Go to the
Historical Voodoo Museum.
HISTORICAL VOODOO MUSEUM
The Voodoo Museum
is a really interesting place. Have a look around, and look at the
various items. Notice the street drummer outside the window. Try
talking to the assistant on the right, but she doesn’t normally work here, and
doesn’t really know anything about the museum. She tells you to come back
tomorrow, when the owner, Dr John, will be around. Leave the
Museum.
MAP
Go to Dixieland
Drug Store.
DIXIELAND DRUG STORE
Explore the shop, and look in all the display cases, and shelves above
the counter. Look at the sign on the counter, advertising ‘Special St
John’s Lover Come Back To Me ‘ potion. Talk to Willy Walker, the
store owner (with the ! Icon), and keep talking until you repeat
yourself. Talk to him (with the ? Icon) and ask about everything.
When you’re ready, open the door, and leave the drug store.
MAP
Click on the box marked ‘To New Orleans Map’. This takes
you out of the French Quarter, and shows you the entire New Orleans area.
Go to Grandmother Knight’s House.
GRANDMOTHER KNIGHT’S HOUSE
Your Gran greets
you warmly. She raised you, since your parents were killed in a car crash
when you were only eight years old. Explore the room, looking at all the
various items. Talk to Gran (with the ! Icon), and keep talking until you
repeat yourself. Talk to her (with the ? Icon) and ask about
everything. Make sure you ask about all your family members. When
conversation is over, climb up the stairs to the attic.
Explore the attic. Take SKETCHBOOK from the
chair. In your Inventory, open the SKETCHBOOK and look
at the images. Now close the SKETCHBOOK again.
Look at the yellow clock on the left, and use the yellow clock to see a
close-up. Move the clock hands so it shows 3.00. Look at the ring
of symbols on the clock, and turn the ring so that the dragon is at the
top. Wind the clock with the key on the side - a secret drawer pops
open. Take PHOTO and take LETTER from
the drawer. Look at both items in your Inventory, and you see that it’s
a LETTER FROM HEINZ RITTER and a PHOTO OF
GRANDFATHER with 2 other men. Read LETTER FROM HEINZ
RITTER in your Inventory. It’s written in German, so you can’t
understand much of it. Read the back of PHOTO OF GRANDFATHER.
It was taken at Schloss Ritter in 1925. Exit the close-up. Leave
the attic, and go back down to the living room.
Talk to Gran (with
the ? Icon) again and ask about the following topics.
- Schattenjager
- Heinz Ritter (several times)
When conversation
is over, open door on the left, and leave your Gran’s house.
MAP
Go to the crime
scene.
CRIME SCENE
Watch the scene with Detective Mosely, and Malia Gedde. The police
team are wrapping things up, and take the body away. After Detective
Mosely leaves, explore the area. Look at the blood marks on the ground,
and look at the pattern on the ground. Use SKETCHBOOK with
the pattern on the ground to copy it down, so you have PARTIAL PATTERN.
Look at the bank of the lake, and get CLAY from the bank of
the lake. Use MAGNIFYING GLASS with the grassy patch at
the bottom right, near the tree. Make sure you are looking at the area
where the grass looks flattened. Now use TWEEZERS with
the grass to get SNAKE SCALE. In your Inventory, use MAGNIFYING
GLASS with the SNAKE SCALE you just found. When
you’re ready, leave the crime scene.
MAP
Go to the French
Quarter.
Go to the Police
Station.
POLICE STATION
Talk to the Desk
Sergeant (with the ? Icon) and ask about the following topics.
- Snakes
- Detective Mosely
The Desk Sergeant
gives you permission to go to Detective Mosely’s office. Open gate at the
end of the counter, then open Detective Mosely’s door in the back wall.
In Detective Mosely’s office, talk to Detective Mosely (with the !
Icon), and keep talking until you repeat yourself. Talk to him (with the
? Icon) and ask about everything. Ignore the ‘Coffee’ and ‘Photograph’ topics
for now, but ask about everything else. When conversation is over, leave
the office.
In the lobby, talk
to Officer Franks (with the ! Icon), and use the following dialogue
option.
- Can you get a file for me?
She gives you the VOODOO MURDERS FILE, but she won’t let you
leave the area with it, and she won’t let you photocopy it. Look at VOODOO
MURDERS FILE in your Inventory, then read the FILE to
see 6 patterns from the Voodoo Murders. It would really help, if you
could only have a copy of this file. You’ll have to be really devious to
get it. Place the VOODOO MURDERS FILE in her In-Box,
then return to Detective Mosely’s office.
Talk to Detective
Mosely (with the ? Icon), using the following dialogue options.
- Photographs
- A Cop\Author photo might be nice.
He calls Officer
Franks in to take the photo. She takes the photo. Now use the
following dialogue options.
- Let’s take another one.
- Hold on a sec while I go check my
hair.
You automatically
leave the office to check your hair.
Out in the lobby, take the VOODOO MURDERS FILE from
Officer Franks In-Box, Use VOODOO MURDERS FILE with the
photocopier, to get PHOTOCOPY OF PARTIAL PATTERNS. Remember
to replace the original VOODOO MURDERS FILE back in Officer
Frank’s In-Box. Go back to Detective Mosely’s office.
Officer Franks
takes another photo of you and Detective Mosely, then she leaves. Leave
the office, and leave the Police Station.
MAP
Go to St George’s
Book Shop.
ST GEORGE’S BOOK SHOP
Talk to Grace (with
the ? Icon) and ask about the following topics.
- Request research
- Check out Malia Gedde
- I can’t think of anything
End the
conversation with her.
Watch the cut scene
to end Day 1.
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