GENRE: Point & Click Adventure
WHERE TO GET IT: GOG
CHAPTER 1: WHERE IN THE BLAZES AM I? (VALANICE)
You begin your adventures as Queen Valanice, somewhere in
the desert. A weird jackalope creature is dashing around.
Then, you rip your dress on a sharp cactus. Damn!
Get RIPPED PETTICOAT from the cactus, and use it on
the eye to get a better look at it. You can use the cursor to spin
it around at view it from all angles. When you are ready, exit the
close-up.
Walk left, to the pool. Look into the pool, to see a hidden room
under the water. If only you could get down into that room.
Click on the pool again, to realise it contains salt water, not
fresh water. Click on branch next to the pool to get a STICK.
In your inventory, combine STICK with RIPPED
PETTICOAT to get a FLAG. Now click on
the sparkles at front of the pool to get some SALT CRYSTALS.
There’s also a statue here - click on base of the statue twice, to see a
clue you will need later on. Exit the close-up. You can’t do
anything else with the statue or pool right now, so we’ll come back here
later.
Walk up one screen, to see a giant face in the ground, along with
some footprints. Click on the face and the footprints - you don’t
get much information about them.
Walk right, and you will see water dripping onto sand. Walk up
into the cave, and you’ll see 4 pots on a table. Pick up the CLAY
POTS. They will all break, except the last one. Pick up BASKET from
the ground. Click it on the eye the get a better view of it, then
click on it to open it. Rotate it, until you see something glinting.
Click on the glint to obtain a CORN KERNEL. Exit
the close-up. Leave the cave.
Now use CORN KERNEL on the wet sand, and a plant
stalk will grow. Get EAR OF CORN from the plant stalk.
Now look at drawings on the rock on the right - that‘s another clue
for you. When you exit the close-up, the gourd on the left will have
split open, so click on it to get GOURD SEED.
Walk down and left, so you are back at the pool. Use CLAY
POT on the pool to get some SALT WATER. Look
again at symbols at base of the statue, then exit the close-up. Put
your SALT WATER into the bowl the statue is holding.
Use GOLDEN COMB on yourself twice, to make yourself
cry into the statue’s bowl. Put EAR OF CORN on the
statue’s hand, and it will transform the salt water into fresh water.
Use your CLAY POT on the statue’s bowl, to get
some FRESH WATER.
Walk down, and head right. Continue right until you see the ghost,
and quickly talk to him - he will tell you he’s haunted by a great
thirst, before walking away. Head right again, until you see him
again, and then quickly talk to him again. This time, give him
the FRESH WATER. He thanks you, and takes you to his
remains - take the ROPE from his skeleton.
Walk up twice, so you are back where you started. Walk right to
the temple entrance. SAVE YOUR GAME HERE.
Enter the temple, and a giant scorpion will attack. Use FLAG on
the scorpion - it will attack, and it’s tail will get stuck in the wall.
Click on stone block at right side of the room to see a close-up of
it. Click on the big rainbow icon in the centre, and a beam of
light will appear. Now get RED CRYSTAL from the left,
and use it in circle to the right of the small statue. Get BLUE
CRYSTAL, and put it in the statue’s left hand. Get YELLOW
CRYSTAL, and put it in the statue’s right hand. A secret
hidey-hole will open up - get the TURQUOISE PIECE that is now revealed.
Now exit the close-up and leave the temple.
Walk up, to see 2 burrow holes. Click on the burrow holes, and
the jackalope you saw earlier will ‘greet’ you. There is a
small door on the right. The sign above the door says ‘Rare
Curiosities’. Knock on the door twice, and a short-sighted mole
will answer. He tells you the jackalope stole his specs, and he
can’t see without them. Just at the moment - the jackalope appears
behind you, wearing the mole’s specs, and he taunts you. You’ve had
enough of the jackalope’s rudeness!
Walk down one screen, and then go left until you see
cactuses standing next to each other. Use MAGIC ROPE on
cactus on the left to create a trip-wire. The jackalope will trip,
and drop the GLASSES. Serves him right! Get JACKALOPE HAIR from
the cactus and get GLASSES from the ground. Go back up,
and then right to the Rare Curiosities Shop. Knock on the ‘Rare
Curiosities’ door, and give GLASSES to the mole.
Also, give GOURD SEED to the mole, and he will give
you a TURQUOISE BEAD in return.
Walk left, until you see the giant head, and footprints in the
ground. Notice the bush with pink fruit here. Use STICK on
the pink fruit to knock it down, then pick up PRICKLY PEAR from
the ground.
Walk down, so you are back at the pool. Now remember those
visual clues you saw earlier on? Click on the statue head, to make
it become a sunny head. Click on the statue necklace to get a
close-up, and make the blue beads line up in the 3rd column. Exit
the close-up, and click on lower-hand (on the left, look for the sparkly
bit), and the statue bowl will turn upside down, and the pool with drain.
Climb down the steps into the now-drained pool. There is
another statue down here - click on the statue bowl to get a close-up of
the bowl. Click on it, to realise it’s an Offering Bowl. Place
your TURQUOISE BEAD in the Offering Bowl, and the statue will
nod. Look at Offering Bowl again to get another close-up of it, and
take TURQUOISE PIECE on the right (the V-shaped piece).
In your inventory, combine both TURQUOISE PIECEs to make
an arrow-shaped PUZZLE.
Now climb back up the steps, and walk up one screen to the
giant head. Look closely at top of mouth area \ door area in the
giant head, and click on the sparkly arrow indent to get a close-up.
Use the turquoise arrow-shaped PUZZLE piece on the
arrow indent, and a door will open up. Walk through the doorway to
end the chapter.
CHAPTER 2: A TROLL IS AS A TROLL DOES (ROSELLA)
You begin this chapter as Princess Rosella, in the troll-king’s
castle. BUT… you have transformed into a troll yourself! The
horror of it all! Watch the cutscene as you are escorted to your
chambers.
Have a look around your bedroom if you like, but you can’t do
anything here at the moment. When you are ready, leave the bedroom.
Watch the cutscene with Matilda, the King’s assistant
(ex-nursemaid). Matilda can turn you back into a human, if you bring
her some ingredients - baked beetles, crystal dragon scale, a gold bowl,
water of emerald, a silver spoon. Matilda also tells you that the
King has been acting strange lately. Watch another cutscene with the
troll-child throwing down her toy rat in disgust. When both
cutscenes are over, pick up the TOY RAT. Sit on the
throne, for a bit of fun. Get SHIELD from the wall
next to the throne. Click SHIELD on the eye to get a
close-up view of it, and click on the spike to get SHIELD SPIKE.
Now exit the close-up.
On the left of the screen, is a red Jacuzzi area - enter it. When
you enter the Jacuzzi room, there are 2 trolls relaxing in the Jacuzzi.
Try to talk to them, but they are both asleep. Leave the area,
and watch a cutscene with the evil Malicia and the trolls. Go back
to the trolls and talk to them - they are terrified of Malicia.
Leave the area again.
From the throne room, head through the upper-right exit, into
the kitchen. Watch a cutscene with the chef. When the chef
sees you, he will throw you out.
Return to the kitchen through the upper-right exit. Use TOY
RAT on the chef, and watch as he chases the TOY RAT around
the kitchen, then into the store room. That’s got rid of the chef!
Have a look around the kitchen. Get BOWL from
the shelves, and then click BOWL on the eye for a close-up
view. Flip the BOWL over - if it says ‘Brass’
on the bottom of it, put it back on the shelves, and get the other
bowl. Now click this BOWL on the eye, and make sure
it’s the GOLD BOWL. Now get the BAKED BEETLES from
the brown vending machine (between the shelves and the stew). Leave
the kitchen, and return to the throne room.
Take lower-left exit to the blacksmith’s shop. Have a look around
if you like, and chat to the 2 trolls here. That smithy-troll is
really full of himself, isn’t he? When you are ready, head up
through the doorway.
This cave smells like rotten eggs. Use your GOLD BOWL in
the green water, to get BOWL WITH GREEN WATER. Get LANTERN from
the back shelf. Now walk towards left side of the room. See
that stuff on the wall? Click on it, to realise it’s sulphur.
Walk down a little bit, to the part of the screen that juts out to
the left. Now jump onto that middle platform, then jump to the left
ridge. Click on the wall to get WET SULPHUR. Now jump
back across the platform, and back to solid ground. Now leave the
cave through doorway on the right.
You are back with the 2 trolls now. Notice the smithy-troll’s
fire. When he uses his bellows on the fire, use LANTERN in
the fire, to get LANTERN WITH SPARK. Continue right, back to
the throne room.
Go through the lower-right exit. There is lava here, and some kind
of bucket-lift. Try to cross the bridge, but a troll will jump up
and block your way. Talk to the troll, but he demands payment before he will
let you across. Oh well! Walk up to wooden cart at top-left of the
screen. It has a wheel missing. Use SHIELD on
the cart, and then use SHIELD SPIKE on cart, to hold the
wheel in place. Finally, ride the cart. Heeheehee, you knocked
that mean troll from the bridge, right into the lava! Well done,
you! Now continue right across the bridge.
Walk right through the crystal room, and right again to the
dragon’s den. Isn’t the dragon magnificent! Talk to the dragon
to learn that the poor thing has lost her spark, and thus has lost the
will to live. Give her LANTERN WITH SPARK. She can
breathe fire again! Her love for life has returned, and she gives
you a BIG GEM in return.
Head left, and continue left, until you’re in the throne room again.
Take upper-left exit, into the Jacuzzi area. Two female trolls
should be here, discussing the merits of wet sulphur. If not, leave,
and then return. After the cutscene, talk to the female trolls.
Now go right, back to the throne room.
Take lower-left exit, so you are with the 2 worker trolls again.
Give BIG GEM to the jeweller troll on the left - he
gives you his HAMMER AND CHISEL as a ‘thank you‘,
and then leaves to buy a brand new hammer and chisel for himself.
Now only the smithy troll remains. Throw your WET
SULPHUR on his fire, and it sends him to sleep (this won’t work,
until you have seen the 2 female trolls in the Jacuzzi discussing wet
sulphur). Get TONGS that are hanging on the
rack above the fire, and use them to pick up HOT BOX on
table behind the sleeping troll. Now dip HOT BOX into
the bucket of cold water, and open box to get SILVER SPOON.
Return TONGS to the rack.
Head right to leave the cave, and then continue right, back to
where you saw the crystal dragon. The dragon has returned after a
glorious flight, and is now snoring away, fast asleep. Use
your HAMMER AND CHISEL on the dragon’s tail, to get
a DRAGON SCALE.
Walk left, and continue left, to the throne room. Talk to Matilda,
and tell her you have all the ingredients. Give her the GOLD
BOWL first, and then give her SILVER SPOON, BAKED
BEETLES, and DRAGON SCALE. Watch the cutscene, as
Rosella drinks Matilda’s potion, and is returned to human form… before
Malicia locks her in her quarters.
In the bedroom, you have to find a way to escape. Look at painting
of the troll king on the wall, and notice smoke coming from his
nostrils. Exit the close-up. Take BROWN STOOL (next
to the bed), and put it on floor under the king’s painting.
Take GREEN STOOL (next to mirror), and put it on
top of the BROWN STOOL. Take BLUE STOOL (front-right
of screen), and put it on top of the GREEN STOOL.
Now you can climb up through the vent, and escape. Watch a
very strange scene with evil Malicia and the troll king. Is Malicia
controlling the king somehow?
You find yourself back in the throne room, but Matilda is not
here anymore. Pick up DRAGON TOAD from the throne.
Try to take the left exit back to your bedroom, and overhear Matilda
talking to Malicia.
Something VERY strange is going on here! Matilda returns, and
sits down in her chair. Talk to Matilda, and show her the DRAGON
TOAD. Watch another cutscene. Hmm, so apparently, the REAL
troll king is being held prisoner somewhere, and the troll king that
Rosella met, is an impostor. Matilda gives you an ENCHANTED
ROPE. When Malicia appears, use TOY RAT on
her, and she leaves.
Go through lower-right exit, back to the troll bridge. Use ENCHANTED ROPE on
the bucket-lift to secure it, then ride the bucket up to the next level.
CHAPTER 3: THE SKY IS FALLING (VALANICE)
You’re playing as Valanice again. You’re trapped in a tunnel, with
a giant lizard blocking your path. Give PRICKLY PEAR to
the giant lizard, and he slithers away. Now walk forward, and leave
the tunnel. You are in a beautiful garden. Look at broken bridge,
look at giant statues, and look at flowers on the left. Walk left to
the next screen.
Watch the cutscene with Attis, the sad stag. Talk to Attis twice,
and he tells you about the curse that has befallen him and his wife.
Click on the tree, to talk to Lady Ceris. Now walk left
again. There are several trees here, but nothing you can do at the
moment. Walk up to next screen.
There is a spider web here, and a river. Use the stones on the
river as stepping stones to jump across. Now you have reached that
nasty spider web. The spider is venomous, so don’t touch it with
your hands. Use BASKET on the spider to capture it,
then free the bird from the spider web. Walk up into the
cave. There’s a huge pink gate in front of you. Watch the
short cutscene. Have a look around if you want, and when you’re
ready, enter through through the small door, to enter the town.
You’re in the town of Falderal now, and Arch Duke Fifi greets
you. Show the GOLDEN COMB to Fifi, and he takes
pity on you and gives you permission to explore the town.
Enter the China Shop (pink door), and talk to Fernando the bull (a
bull in a china shop, heehee). He tells you he’s lost his china
bird, Treasure, and he is very depressed about it. Have a look round
the shop, making sure to look at Treasure’s cage on the left, and the pink
mask on the right. When you’re ready, leave the shop. A chick
is running around, full of panic that the sky is falling. Talk to
her, and she tells you about the curse from the evil fairy.
Walk right, and talk to merchant in the sales caravan. Remove
cover from cage on the right, and then open cage to get TREASURE,
the china bird. Go left again.
Enter China Shop (pink door), and give TREASURE to
Fernando. Fernando is overjoyed to have his little buddy back again,
and gives you a MASK. Leave the shop.
Visitors start entering the Town Hall. Wear your MASK, then
knock on Town House door to enter. The MASK prevents
you from being identified, Head up through the door with the red
stripe, and a very Escher- type room with lots and lots of stairs. SAVE
YOUR GAME HERE.
Walk down stairs on the right, and then follow the stairs until
you arrive at door on the far-right. Try to open the door, but a
puff of smoke will stop you. Try to open door again, and this time,
you can enter the room. SAVE YOUR GAME HERE, then walk
through into the Hall Of Mirrors. Have a loot at all the
mirrors, but walk through 4th mirror on the back wall, to enter the Study.
Look at the painting of Arch Duke Fifi above the fireplace.
Open drawer at end of the desk, and then take MAGIC STATUETTE.
Enter through door on the right, to return to the Stair-room.
Follow all the stairs again, until you reach the main staircase,
then head down to the ‘crowded room’. Walk right, to leave
the Mayor’s office.
Head right, and get told once again that ‘The Sky Is Falling’…
then watch as the big cheese (the moon?) falls into the pool. Notice
the crow’s nest in tree on the left - search nest to find WOODEN
NICKEL, which you automatically take. Use SALT CRYSTALS on
Valanice. Eat the Salt Crystals, and then walk through the purple door,
into the shop.
Have look around the shop. Everything in the shop seems to
be fake. Even the shop owner is a ‘Mock’ turtle! Look
at the display of books on the counter - the price for a book is 1 WOODEN
NICKEL. Give WOODEN NICKEL to the Mock Turtle, and
get a BOOK in return. Give MASK to the
shop owner, and get RUBBER CHICKEN in return.
Click RUBBER CHICKEN on the eye to get a better look, then
take FEATHER from the RUBBER CHICKEN. Exit
the close-up. Leave the shop when you are ready.
Head left, and go through gate to leave the town. Now go right
3 times, until you reach the giant snoring boulder. Use FEATHER on boulder
to tickle him, and wake him up. He sneezes, and blows your FEATHER away.
He tells you, you must make the river flow again. Hmmm, easier
said than done.
Walk left twice, and down once, and you find yourself back at the
river crossing. Use stones as stepping stones to cross the river,
then continue down.
Head down once, and right twice, back to the Broken Bridge. Talk
to the humming bird in flowers at top left. This is the bird you
rescued from the spider earlier. She offers you some of nectar, so
show her your CLAY POT to get NECTAR IN POT.
Now use NECTAR IN POT on statue with the vase, and
this will make the river flow again. Watch the cutscene as lord
Attis is saved from the curse. However, he is still trying to rescue
his Lady Cerris.
Head right, and down, so you are in the tunnel where you started
this chapter. Walk down again, and then go right to the Rare
Curiosities shop. Knock on door, and give the mole your BOOK -
he gives you a shepherd’s CROOK in return.
Go left, then up through the head, into the tunnel. Walk up, to
enter the beautiful garden again. This time, walk over the rainbow
bridge, and continue up to the snoring boulder. Now go Left twice,
and Up again. You have arrived back at the pink gate into town.
Open the smaller gate, and enter town of Falderal. Walk right, to the pond with cheese (moon?) in it, and use your shepherds CROOK to reach the cheese. Watch a cutscene to end the chapter.
CHAPTER 4: WILL THE REAL TROLL KING PLEASE STAND UP (ROSELLA)
You’re playing at Rosella again. Grab the Gravedigger’s SPADE to
pull yourself up. Talk to the Gravedigger. Talk to him again,
and keep talking until he tells you that he has lost the power source for
his grave-digging machine - a specially trained rat!
Walk left to the ruined house, and look at the silhouettes on the
wall (skull, bat, and spider). Exit the close-up. Walk left a
little bit more, and a silhouette of a dog will appear, and bark at you.
Walk down to the next screen, and see a woman in black, weeping
over a grave. Poor woman. Talk to her if you want, but she
will scare you to death… literally!
Walk right to the haunted house. Look at who owns the house -
Dr Cadaver. Very appropriate name, hehe. Knock on door, and
enter the house. Dr Cadaver is an unusual doctor… and he has no
backbone! He gave it away to one of his patients! Talk to him
some more, until he won’t talk you again. Take a look around the
room, and when you are ready, leave the haunted house.
Back outside the haunted house, go right to the next screen.
There’s a pumpkin house here, and one of the ghoul kids climbs up to
it. Don’t attempt to climb up the spider web, cos you’ll just get
killed. If the bucket-lift is here, use that to get up into the
pumpkin house. If the lift isn’t’ here, leave the screen, and return
(it may take a few attempts, before the lift appears).
In the pumpkin house, there is a pile of… something, next to the
lift. Pick it up, to discover it is a BACKBONE.
Now, who do you know that could benefit from this? Now,
take FOOT IN A BAG, from the small coffin. Have a look
around the room if you want, and when you’re ready, leave the pumpkin
house.
Walk left again, and enter the Haunted House. Give BACKBONE to
Dr Cadaver. My, isn’t he tall now! He gives you a WEIRD
PET, to say ‘Thankyou’. Leave the haunted house.
Walk right again, back to the pumpkin house. The 2 ghoul kids
are here. Take note of the rhyme they are singing. Show them
your WEIRD PET. They lower the bucket-lift, and ask you to
come up. Don’t go up the lift, just put WEIRD PET into
the lift. The ghoul kids have fun playing with it, and after a
while, throw the GRAVEDIGGER’S RAT to you.
Head up one screen, and give GRAVEDIGGER’S RAT to the
gravedigger. The gravedigger is very grateful, and gives you GRAVEDIGGER’S
HORN as a reward. If you blow that horn, the
gravedigger will hear it, and come and dig a grave for you.
Walk right\down, back to the pumpkin house. The ghoul kids are
in the process of burying a cat. Poor Kitty. Use HAMMER
AND CHISEL on coffin to release the cat. The cat tells you
where the real Troll King is being held, and then gives you an EXTRA
LIFE - she still has 8 left.
Go left twice, and down once. Notice the pile of bones on the
left, and the tree next to it. Now this bit is a real pain!
You have to pay special attention to the tree (remember the rhyme the
ghoul kids were singing). If the branch on the right side of
the tree is pointing up, leave the screen, and return. If the branch on
the right side of the tree is pointing down, that’s good. Now when
the tree branch is pointing down, use GRAVEDIGGER’S HORN on
yourself, and the gravedigger will come. Tell him you want a grave
dug right where the pile of bones is. After he’s gone, jump down the
hole.
There’s a huge coffin here, with a huge padlock. Click on the
padlock to get a close-up of it. Notice there are pictures on it.
Now do you remember the silhouettes you saw on side of the house -
skull, bat, spider? Click on the same animals here - skull, bat,
spider. The coffin opens… you’ve found the Troll King! You
freed him. Yippeeeee!
Uh-oh… you spoke too soon! Malicia found you, and now you AND
the troll king are trapped in the coffin together. Show DRAGON
TOAD to the troll king, and then use HAMMER AND CHISEL on
the king’s arm band, to get the jewel that brings DRAGON TOAD to
life. The DRAGON TOAD digs you both out of the
coffin, and you find yourself in a graveyard.
Watch the cutscene. Afterwards, you have acquired MAGIC
WAND, and TROLL KING AS SCARAB. You have to disguise
yourself, before Malicia finds you again, so get the BLACK CLOAK that
is fluttering on the gravestone (left), and use it on yourself.
Walk up to the haunted house, and then knock on the door to
enter. Talk to Dr Cadaver, and watch the cutscene. He gives
you a DEFOLIANT. Now leave the house.
Walk right, and then up. You started the chapter in this screen,
and you can hear the gravedigger working away, somewhere nearby.
Pick up SPADE, which is leaning against the door.
Head right, and then down, so you are inside another cemetery.
A plant-monster jumps out at you, so use DEFOLIANT on
him, and he shrivels up and dies. Click on those Venus Fly Trap
plants. They look hungry, so give them FOOT IN A BAG to
distract them, then take FRAGRANT FLOWER. Now continue right,
to Malicia’s house.
Click on Malicia’s house, and watch a short cutscene with the troll
king (in scarab form). Now there’s no way to get in to her house
from the front, so let’s try from the back. Walk round to back of
the house, and click on the roots at bottom of the wall. Use SPADE on
the roots, to make a hole.
Now this is another frustrating bit. You are outside the back of
the house. If you hear the dog barking, head up to front of the
house (if necessary, grab CLOAK from the wall), then
return here to back of the house. You may have to do this a few
times, until the dog isn’t barking. When you DON’T hear the dog
barking, enter through the hole you just made.
You are underneath the floorboards in Malicia’s bedroom. You
will overhear Malicia talking. Head back down into the floorboards,
but her dog will come and sniff you out - use DEFOLIANT on
the dog, and that will put him off the scent. When Malicia has left,
enter the bedroom.
Have a look around her room. Notice the chest of drawers on
the right, next to the door. Search through the drawers, and
keep searching until you find MYSTERIOUS DEVICE. Now you
hear Malicia coming back, so quickly put all her clothes back in the
drawer. Pick up WOLLEN STOCKING, then leave the house through
floorboard on the left.
Get BLACK CLOAK from the wall again, and wear it
again. Now head up & right, so you are in the haunted forest.
In your inventory, combine WOLLEN STOCKING with
the SILVER PELLET to get a SLING.
Now walk right, and when the bear jumps out at you, use the SLING on
him to make him run away. You continue through the haunted forest,
and end up on the other side of the forest, which is much more peaceful.
Walk right twice. Hmmm, doesn’t this area look familiar? It
should do - you were here as Valanice in the last chapter. Cross the
rainbow bridge, and head up to the snoring boulder. Go left, then
up\left to the gates that lead to Falderal.
Enter through the small door, so you are in the town of Falderal.
Arch Duke Fifi greets you, and tells you that they arrested your
mother here.
Enter the China Shop (pink door), and talk to Fernandez the bull as much
as you can. When conversation is over, leave the shop.
Enter Town Hall, and then go through door at back of the room, so
you are at the Escher-staircases. Walk down stairs to the right, and
follow stairs until you reach door on the right. Go through door
(twice), into the Hall Of Mirrors.
Look at mirrors for a bit of fun. Now look at statue on the left,
and look at plaque on the statue, but you can’t read it. Use WOOLLEN STOCKING on
plaque of the statue, and then look at it to read it. Exit the
close-up.
Notice pillar on right side of the room, and notice it has golden
grapes. Use HAMMER AND CHISEL on GOLDEN
GRAPES to break off a grape. Use GOLDEN GRAPE on
statue on the left, and the golden fountain will reveal the hidden
entrance to the underground. In your inventory, combine TROLL
KING AS SCARAB with the MAGIC WAND, and he
will change back into his troll form. Follow him through the
hidden entrance, back to the land below.
You land in a tunnel - follow the troll king up through the tunnel,
and then watch the cutscene to end the chapter.
CHAPTER 5: NIGHTMARE IN ETHERIA (VALANICE)
You are Valanice again. You are in the middle of your trial, and
have been found guilty on all counts. You have until morning to put
the moon back in the sky!
Talk to the mouse guard if you want, but no matter how much
you protest, he won’t let you leave town!
Enter the China Shop (pink door), and talk to Fernando. Keep
talking to him, until he doesn’t have anything else to say, then leave the
shop.
Try to enter Town Hall, but it’s locked. Notice tree branch on
very-right of the screen. Use RUBBER CHICKEN on the
tree branch - it almost looks like a slingshot. Use MOON on
the RUBBER CHICKEN, and the moon does indeed get catapulted
back into the sky. Arch Duke Fifi gives you a full pardon.
Walk right, to the pond. Give MAGIC STATUETTE to
merchant in the sales caravan, and he gives you WERE-BEAST SALVE in
return. In your inventory, combine JACKALOPE FUR with WERE-BEAST
SALVE to get WERE-BEAST SALVE WITH FUR.
Walk left to the gate, and then go through the gate to leave town
(the mouse guard has gone, now your sentence is lifted).
Outside the town gates, head right twice, and then down. Cross
the rainbow bridge, and go left. Attis is here, but just ignore him
for now. Go left again to the woods.
Use WERE-BEAST SALVE WITH FUR on yourself, and you turn
into… a jackalope! You race right through the Haunted Forest, and
come out the other side.
You are outside Malicia’s house. Walk left again, and go through
the gate, to the Pumpkin House. Don’t try to climb up the spider
web. If the bucket-lift isn’t here, leave the screen, then return.
When you see the bucket-lift, enter the lift to go up into Pumpkin
House.
Inside the Pumpkin House, there is a mummy on the right. Get FEMUR BONE from
the mummy, then leave the house.
Walk left to the Haunted House, and knock on the door to enter.
Talk to Dr Cadaver several times, until he has to leave to make a
house call.
Walk left, and then up - a fierce dog will jump out at you.
Give FEMUR BONE to the dog, and he won’t attack you
anymore. Talk to the dog, to learn his sad tale - you probably recognise
the description of his mistress. Talk to him again to get HORSEMAN’S
MEDAL. Continue talking to the dog, and when he has nothing more
to say, go back down to the Weeping Woman.
If you hadn’t realised, the Weeping Woman is the dog’s mistress. Give her HORSEMAN’S
MEDAL, and she leaves.
Go right twice, back to the Pumpkin House, and get LIT
FIRECRACKER the ghoul kid dropped. Go left twice, and use LIT
FIRECRAKER on the crypt where the Weeping Woman was - this might
take several attempts, since the lit firecracker will keep exploding, but
persevere. Enter the crypt. Open the sarcophagus, and
take HORSEMAN’S HEAD. Now leave the crypt.
Outside the crypt, wait for a moment. As soon as you see
the Headless Horseman, click HORSEMAN’S HEAD on
him. Now watch the touching cutscene, as the long-cursed family are
finally re-united. The Horseman gives you his horse, and it takes
you to Etheria.
Etheria is a lovely place! Head right twice, then follow the
pathway up to the top. Climb the tree, and get AMBROSIA.
Now climb down from the tree, and follow the path back down to the
bottom. Walk left once, then go up path to the harp.
Click on strings 1, 5, 6, 4 of the harp, and the crystal on top of the
harp will activate. Click on the crystal to arrive in the 3 Fates
dimension. Talk to the Fates twice, and they will tell you to seek out
Maab. Then they send you back to the harp. Walk down, and then
left.
Use rainbow at bottom-left, to arrive back in Ooga Booga. Head
up through the gate, so you are outside the Pumpkin House. Walk
left, and enter Haunted House. Talk to Dr Cadaver, and then click on
the coffin to enter Dream Land. Unfortunately, Maab is frozen, and
you automatically wake up again in Dr Cadaver’s house. Use HORSE-MAN’S
FIFE on yourself to return to Etheria.
Click on rainbow at bottom-right, to travel to the rainbow bridge.
Cross over the rainbow bridge, click on the giant statue, and use AMBROSIA on
the giant statue’s vase. Take POMEGRANTE that appears
in the statue’s vase. Now cross the rainbow bridge again, and walk
left to Attis’s tree. Talk to Attis. Now use POMEGRANTE on
the tree, and watch as Lady Ceres is restored, and her curse is
broken. Lord Attis leaves for Etheria, to do his part in restoring the
land. Talk to Lady Ceres several times, to tell her that Maab is
frozen. Ceris tells you, you must enter the Land Of Dreams while you
are awake. Use HORSEMAN’S FIFE on yourself, to return to
Etheria.
Use rainbow at bottom-left, to go back to Ooga Booga. Go right,
and then up to the back of Malicia’s house. As before, this section
can be a real pain! If the dog is barking, walk up, right, left, and
up to the back of the house again. If the dog is NOT barking, good.
When the dog is not barking, climb through small hole in the wall,
to enter the house. You’ll hear Malicia coming, so go down into
the floorboards again. Watch the cutscene. When she’s gone,
climb up into the room. Have a look around the room if you want.
Make sure you look at lamp at bottom-right, and take CRYSTAL
SHAFT from the lamp. Now use floorboards to leave the house
again. Walk up to front of the house, then use HORSEMAN’S
FIFE on yourself to return to Etheria.
Click on top-left rainbow to travel to the desert. Walk up twice,
and then right to the temple. Enter temple, and use CRYSTAL
SHAFT on the statue, to get CRYSTAL SHAFT WITH SUNLIGHT.
Leave the temple, and use HORSEMAN’S FIFE on
yourself to return to Etheria.
Walk right, and then up the small path to the harp. Use strings 1,
5, 6, 4 on the harp, and crystal on top of the harp will be activated.
Click on the crystal to visit the 3 Fates again. Talk to them,
and they tell you to visit their nephew, then they give you a DREAM
CATCHER.
Walk down, right, and then up. Follow patch all the way to the
top, and then try to enter the cave. Use DREAM CATCHER on
the monster to capture it. Now enter cave and talk to the Dream
Weaver. Talk to him again, but he refuses to help you. Give
him DREAM CATCHER, but he still isn’t interested in helping
you. It’s only when he learns his sister is missing, that he has a
change of heart. He gives you TAPESTRY OF DREAMS, and tells
you to hurry and save his sister.
Use TAPESTRY OF DREAMS on yourself to enter Dream Land,
and quickly use DREAM CATCHER on the nightmare to release
your current nightmare and watch them destroy each other.
Walk down (just like in your dream), and enter the temple.
Use CRYSTAL SHAFT WITH SUNLIGHT with the ice crystal to melt
it, and free Maab. Maab gives you a MAGIC BRIDLE, and
then send you back to Etheria.
Walk up the path, right to the top, and then walk behind left side
of the cave. When the ghost horse appears, use MAGIC BRIDLE on
it. Now watch a lengthy cutscene to end the chapter.
CHAPTER 6: READY, SET… BOOM! (ROSELLA)
You’re Rosella again. Both Troll Kings (the real king, and the
impostor) are fighting it out. Click MAGIC WAND on
the eye, to get better look at it. Rotate MAGIC WAND,
until you see the letter ‘T’ at the top. Now rotate MAGIC
WAND so you can see the entire wand standing upright. Hover
over the base of it, and it will sparkle. Click on the base, and
this will change the ‘T’ into an ‘F’. Now use MAGIC
WAND on troll with the green eyes (the one that gets thrown
towards you), and he will transform into… Edgar (from KQ4).
When you’re inside the volcano, use SPADE on the wall,
to escape. Walk up through the tunnel, so you are at the statue
head. If you didn’t get the FRAGRANT FLOWER from
the Venus Fly Trap plants before, you have another chance now - use SPADE on
rock under the window, then click on rock to climb it, and then pick
up FRAGRANT FLOWER. Now press left eye, then right eye,
then nose to open the door. You are now back with the real Troll
King, who is unconscious.
Use MYSTERIOUS DEVICE on plug socket next to the
troll king. Use FRAGRANT FLOWER on the troll king to
bring him round. Watch a cutscene. Now take MYSTERIOUS
DEVICE from the plug socket, and use it on Malicia. Wow,
Malicia has turned into a baby! QUICKLY, use EXTRA LIFE on
Edgar, to bring him back to life.
Now sit back, and enjoy the ending. Congratulations Rosella and Valanice.
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