YEAR: 1995
GENRE: Point & Click Adventure
WHERE TO GET IT: GOG
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PART 1
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HOTEL
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INTRO
You are Joe King,
Pilot for hire. You won a contract to fly the famous actress Faye Russel
out to the Amazon Jungle for a photo shoot. Unfortunately, your rival,
Anderson, has other ideas. He wants to fly Faye to the Amazon Jungle
himself, and collect the pay check for doing so. He locks you up in a
hotel room. You need to escape, and get to Faye Russel, before he does!
HOTEL ROOM
Explore the room. Look out the window to try get help from your
friend Sparky. Unfortunately, the glass is sound-proof, so Sparky can’t
hear you banging on the window. Move the curtain cord to open the curtain
in the back wall. Look at the mirror and the poster behind the curtain,
then pick up the WIG on the dressing table. Pick
up SHEET from the floor. Pick up OTHER
SHEET from the floor. Use SHEET with OTHER
SHEET to tie them together, so you get a SHEET ROPE.
Use SHEET ROPE with the radiator to tie it on to the
radiator. Now use the radiator with sheet rope to climb down into the
Basement.
BASEMENT
Explore the basement. Move the ladder on the shelving unit.
Pick up CROWBAR from the top shelf. Pick up COMEDY
BREASTS from the shelving unit. Try to open the red door on the
right, but it’s locked. Climb back up the laundry chute, up to your hotel
room.
HOTEL ROOM
Use CROWBAR with the chest at the back wall to break it
open. Look in the chest to find a TOWEL. Use
radiator with sheet rope to climb back down to the Basement.
BASEMENT
Climb up the stairs
on the left, and go through the door, into the Lobby.
LOBBY
Stay away from the goons guarding the Exit door! Talk to the
Bellboy and work through all the dialogue. He won’t give you that KEY on
the desk that unlocks Lola‘s dressing room. When conversation is over,
talk to the Bellboy again, and this time, use the following dialogue
options.
- About that key again…
- I’m Lola’s friend, she asked me to get it
for her.
He believes that you are Lola’s friend, and allows you to take the KEY.
So pick up the KEY. Walk back through the door next to the
Bellboy, and head back down to the Basement.
BASEMENT
Use KEY with the red door on the right to unlock
it. Now go through the door, into Lola’s Dressing Room.
DRESSING ROOM
Talk to Lola and work through all the dialogue. When she’s in the
shower, give her your TOWEL. She agrees to help you escape,
and she gives you a red DRESS. You automatically leave her
Dressing Room.
BASEMENT
Use the DRESS that Lola gave you. As long as you
have the other accessories (wig and fake breasts), you change into the DRESS,
thus disguising yourself as a woman. Climb back up the stairs on the
left, and go through the door, into the Lobby.
LOBBY
Watch the cut scene
with evil scientist Dr Frank Ironstein. Walk through the Exit door on the
left, and use the truck outside. You’re disguised as a woman, so the
goons won’t take any notice of you… until it’s too late.
TRUCK CHASE
The goons are after you! Pick up HAY from the
back of the truck, then pick up OIL that was hidden in the
hay. Use OIL with the goons. Their car skids in
the oil, and crashes, allowing you to continue your journey to the
Airport.
AIRPORT
Watch the cut scene
with Anderson and Faye Russel. Work through all the dialogue with
Anderson. Watch the cut scene, as your plane is struck by lightning, and
crashes into the Amazon Jungle.
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AMAZON
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INSIDE THE PLANE
Talk to Faye Russel and work through all the dialogue. Talk to
Sparky and work through all the dialogue. He gives you some BEEF
JERKY. Listen to what he says about his Commander Rocket Comic.
Open the duffle bag on the floor, and look in the duffle bag to find a KNIFE and
a LIGHTER. Look at the LIGHTER to realise
that it’s got no flint. Look at the waterlogged seats to find a COMIC
COUPON. Look at the COMIC COUPON in your Inventory,
to learn that it’s a coupon for a Commander Rocket Decoder Ring. You also
learn that there’s a BLUEPRINT on the back of it. When
you’re ready, open the hatch, and leave the plane.
OUTSIDE THE PLANE
Uh-oh… there’s piranhas in the water. You can’t get to the river
bank while the piranhas are there. But that shouldn’t be a problem for
you. Give BEEF JERKY to the piranhas. They won’t
be hungry anymore. Look at the giant lilly pad you’re standing on - it
would make a great boat. Use KNIFE with the lilly stem
(not the lilly pad itself) to cut it loose. Look at the PROPELLER in
the water, and pick up the PROPELLER. Use PROPELLER with
the giant lilly pad. You, Faye, and Sparky row to the River Bank.
RIVER BANK
Sparky asks you to
find a Commander Rocket Comic for him. Talk to Sparky and work through
all the dialogue. Talk to Faye and work through all the dialogue.
Walk up to the Jungle Path.
JUNGLE PATH
As soon as you set foot on the Jungle Path, you get a cryptic message
from a parrot, about Princess Azura and Trader Bob. Then the parrot flies
away. Look at VINE hanging from the tree. Use
your KNIFE with the hanging VINE to cut
it. Walk down to the River Bank.
RIVER BANK
Walk down &
left to the Bridge.
BRIDGE
Look at the bridge - it’s too dangerous to cross. Use VINE with
the bridge to repair it. Now cross over the bridge to the other
side. Look at the banana tree, and pick up BANANA that
fell to the ground. Now cross over the bridge again, and return to the
River Bank.
RIVER BANK
Walk up to the
Jungle Path.
JUNGLE PATH
Walk up the path,
to the Gorilla.
GORILLA
Wow, you never
expected to see a gorilla in the Amazon Jungle. Unfortunately, he’s
blocking your path. Talk to the gorilla using the following dialogue
options.
- Sorry pal, but I don’t speak APE.
- Say, you’re a gorilla ain’t you?
- I thought gorillas came from Africa…
- This is South America. You
shouldn’t be here.
You convince him
that he shouldn’t be here in the Amazon Jungle, so he disappears. Walk up
to the Pinnacle.
PINNACLE
Watch the cut scene
with Faye Russel and Sparky. Notice that Faye throws her bottle of
perfume into the water.
Wow, you can see
the whole jungle from up here. You can even see the crash site, where
your plane landed. Make your way down to Trader Bob’s place.
TRADER BOB
Look at sign, look
at plaque, and look at rock. Talk to the Tall Pygmy and work through all
the dialogue. He’s not very talkative. Walk right, over the tree,
and right to the Chief. Talk to the Chief and work through all the
dialogue. You don’t understand a word he says. Walk right a few
steps, talk to the Witch Doctor, and work through all the dialogue. You
don’t understand her, either. Enter Trader Bob’s shop.
Inside the shop, you see the same parrot that gave you the cryptic
message about Princess Azura and Trader Bob. Trader Bob tells you that
Princess Azura is his friend, and she’s been kidnapped. He asks you to
rescue her. Work through all the dialogue, agreeing to help Princess Azura.
Talk to Naomi and work through all the dialogue. Explore the shop.
Look at the Beef Jerky jar on the counter, and notice that it’s empty.
Give your BEEF JERKY to Trader Bob, and he buys it for SOME
MONEY. Pick up the VACUUM CLEANER - you pay for it
with SOME MONEY that Trader Bob just gave you. When
you’re ready, leave the shop.
Watch the cut scene
with Dr Ironstein and Anderson. Walk left to the Pinnacle.
PINNACLE
Go to Floda
Inc.
FLODA INC
Look at the Guard Dog - he’s rather fierce. Look at the flower
garden surrounding the building, and pick up a FLOWER. Now
enter the building.
Talk to the Secretary and work through all the dialogue. If
necessary, talk to her again, and tell her that you’re the fumigator, so she
will allow you access into the factory (as long as you have the VACUUM
CLEANER) - but she tells you to stay away from the Library. Walk up
through the door in the back wall, into the Library.
Explore the
Library. There’s nothing you can do here at the moment, so just leave the
Library.
Walk right, into
the Kitchen.
In the Kitchen,
talk to the chef and work through all the dialogue. The chef won’t let
you do anything, so just leave the kitchen.
Leave the building,
and make your way back to the Pinnacle.
PINNACLE
Go to the Jungle on
the right.
JUNGLE
Look at the
Salvashun sign. This section is just a big circle, so it doesn’t really
matter if you go up or right. Let’s head up the path, to the sloth.
Ignore the sloth
for now. Walk right to where Bud and Skip are standing.
Talk to Bud and
work through all the dialogue. He tells you all about the Amazon
Women. You also learn about his embarrassing rash. Talk to Skip and
work through all the dialogue. Skip is a keen Commander Rocket fan, just
like your pal Sparky. When he asks you what comic Sparky is missing, tell
him the following.
- The one where he battles the Chicago
Mob.
Skip gives you his COMIC BOOK to give to Sparky.
Look at the COMIC BOOK in your Inventory to see how Commander
Rocket refuels his jetpack (a clue for later in the game). After you read
it, a TORN PAGE falls out of the comic. Look at
the TORN PAGE in your Inventory to see that there’s a
blueprint on the back of it. Use your COMIC COUPON with
the TORN PAGE to get the complete POCKET ROCKET
BLUEPRINTS. Look at the POCKET ROCKET BLUEPRINTS in
your Inventory. Now head up through the top-right path, find yourself at
a waterfall.
Look at the beetle
hovering above the waterfall, and the fish trying to catch the beetle.
Walk right to the hollow log.
The gorilla is
standing guard at the hollow log, but he‘s disguised as a vicious dinosaur
now. Talk to the gorilla \ vicious dinosaur, and use the following
dialogue options.
- That’s a costume you’ve got on, isn’t it?
- I know who you are, you’re the gorilla I
saw earlier.
- You can’t eat me, gorillas are
vegetarians.
He’ll admit that
he’s the gorilla you met earlier, and he now becomes a gorilla in
costume. Talk to the gorilla in costume, and use the following dialogue
options.
- How did you do that disappearing trick
before?
- Would you disappear again if I said you
don’t exist?
- Sorry pal, but you don’t exist.
The gorilla
disappears again. Walk right through the hollow log.
Walk up to the
orchid and the wasps.
Look at the ORCHID swarming with wasps. Use your VACUUM
CLEANER with the wasps, then pick up the ORCHID. Now
walk right to the stone carvings.
Look at the stone
carving - you hear someone coming, so you automatically hide. Watch the
cut scene with the Amazon Woman. Look at the stone carving again, and
push the buttons in the stone carving. You sprung a trap, and you end up
hanging upside down. The Amazons capture you, and take you to their
dungeon.
AMAZON FORTRESS
Talk to Tired Prisoner and work through all the dialogue. Talk to
Bedraggled Prisoner and work through all the dialogue. Keep talking to
Bedraggled Prisoner until he gives you his HAND PUPPET. After
a while, Faye Russel appears - talk to her and work through all the
dialogue. She forces you to apologise for all the trouble you caused
her. After she opens the dungeon door, climb up the stairs to the Throne
Room.
Watch the cut scene
with Faye and the Amazon guard. After the cut scene, you automatically
leave the Throne Room.
You find yourself
at a pool. Talk to the nearby Amazons if like, but they don’t have
anything useful to say. Walk around the pool, and leave the area through
the lower-left Exit.
JUNGLE
You’re back outside
the Amazon Fortress. Walk right to the Pinnacle.
PINNACLE
Go back to the
Crash Site.
CRASH SITE
Head right, then
follow the path down, until you see Sparky.
Talk to Sparky and work through all the dialogue. Give him the
Commander Rocket COMIC BOOK - he doesn’t want it, since it has
the coupon cut out of the back page, but at least he gives you one of his FILES.
Walk up the path, and make your way back to the Pinnacle.
PINNACLE
Go to the Jungle on
the right.
JUNGLE
Look at the
Salvashun sign. Head right 2 screens, until you reach the hollow
log.
Head down to Jimmy
& Mary-Lou’s Missionary.
JIMMY & MARY-LOU’S MISSIONARY
Talk to Mary-Lou and work through all the dialogue. Give her
your FILE, and she trades you her ENGLISH TO PYGMY
DICTIONARY. Talk to Jimmy and work through all the dialogue.
Now look at monkey in the middle, with the coconut. Give him BANANA,
and he lets you have his COCONUT. Use KNIFE with
the COCONUT to get COCONUT HALVES. When you’re
ready, walk up the path to leave the missionary.
JUNGLE
Walk up the path,
so you’re at the waterfall with the beetle and fish. Head left, back to
the Salvashun sign.
Walk left to the
Pinnacle.
PINNACLE
Go to Trader
Bob.
TRADER BOB
Walk right a few steps, and talk to the Chief. Since you have
the ENGLISH TO PYGMY DICTIONARY from Mary-Lou, you’re able to
communicate with the Pygmies. Work through all the dialogue with the
Chief. Talk to the Witch Doctor and work through all the dialogue.
She tells you that she can make a lotion for the rash, and she tells you the
ingredients she needs. But she thinks that YOU have the rash, not
Bud. When conversation is over, enter Trader Bob’s Shop.
Give ORCHID to Trader Bob in the shop, so he can give
it to Naomi for their date tonight. Bob is grateful, and declares you a
‘Special Customer’. Take a NET from the bucket of
nets. Leave the shop, and make your way back to the Pinnacle.
PINNACLE
Go to the Jungle on
the right.
JUNGLE
Walk right to the waterfall with the fish and the beetle.
Use NET with the BEETLE. Walk left, and
continue left, until you reach the Pinnacle.
PINNACLE
Go to the Crash
Site.
CRASH SITE
Follow the path, until you reach Sparky, who is still trying to fix the
plane. Talk to Sparky and work through all the dialogue. Use NET with PERFUME in
the water. Walk down the path, to the bridge.
Cross over the bridge, and pick up another BANANA. Now
follow the path all the way back to the Pinnacle.
PINNACLE
Go to Trader
Bob.
TRADER BOB
Walk right, and
enter Trader Bob’s shop.
Give PERFUME to Naomi, so she can use it for her date
with Trader Bob tonight. She gives you her hairdressing SCISSORS in
return. Leave the shop, and head left to the Pinnacle.
PINNACLE
Go to the Jungle on
the right.
JUNGLE
Head up the path,
to the sloth.
Give FLOWER to the sloth. Eventually, he’ll be
close enough, so he can sniff the flower. Now use SCISSORS with
the sloth to get some SLOTH HAIR. Walk left 2 screens, so you
are back on the Pinnacle.
PINNACLE
Go to Trader
Bob.
TRADER BOB
Walk right a few steps, until you see the Witch Doctor. Give SLOTH
HAIR, VACUUM CLEANER (with wasps), and COCONUT
HALVES to the Witch Doctor. She mixes up a batch of RASH
LOTION for you. Head left, back to the Pinnacle.
PINNACLE
Go to the Jungle on
the right.
JUNGLE
Walk up to the
sloth.
Walk right to Bud
and Skip.
Give RASH LOTION to Bud. He pays you LOTS
OF MONEY for the RASH LOTION. Head up path on the
left.
Walk left to the
Salvashun sign.
Walk left again, so
you are on the Pinnacle.
PINNACLE
Go to Trader
Bob.
TRADER BOB
Walk right a few
steps, and enter Trader Bob’s shop.
Pick up RECORD from the shelves on the back wall, next
to the parrot. You can afford it now, thanks to Bud. Now head left,
back to the Pinnacle.
PINNACLE
Go to Floda
Inc.
FLODA INC
Enter building on
the right.
The Receptionist
shouldn’t be a problem - you already told her you’re the fumigator. Walk
right, into the kitchen.
Talk to the Chef and work through all the dialogue. Listen to what
he says about the Doctor and sensitive teeth. Tell him you’re the Fumigator.
Give BANANA to the Chef. After he leaves, take can
of DOG FOOD from the cupboard under the work surface.
Pick up CHEESE BITZ from table in the foreground. Walk
right into the bunk room.
Look at the mail bag, open the mail bag, and look at the mail bag
again. You find a LETTER addressed to Private
John. Open the foot locker on the left, and take the SQUEAKY
TOY from inside the foot locket. Now make your way back to the
Reception area.
Walk up through the
door in the back wall, into the Library.
Explore the Library if you like. Look at the settee to find
some MONEY. Use RECORD on the
phonogram. The phonogram slides along the floor to reveal a secret
Lift. Stand on the Lift, and travel down to the Underground
Complex.
UNDERGROUND COMPLEX
You’re under the
Floda Inc building. Open door on the left, and enter through door, into
the factory storage room.
Climb down the stairs in the factory storage room. Look at box in
the lower left, to find a CAN OPENER. Now climb back up the
stairs, and leave the room.
Walk right to the
next corridor.
Open door on the
left, and enter the Restricted Area Room.
Talk to Henry and
work through all the dialogue. Tell him you’re the fumigator. You
can’t do much with Henry guarding the room - you need to get rid of him
somehow. But you can’t do it yet. For now, just leave the
room.
Ignore the Fire
Exit in the back wall for now - you can’t really do anything in there
yet. Walk right to the next corridor.
Talk to Klunk and
work through all the dialogue. He tells you about Dr Ironstein’s Super
Soldier Treatment. So Klunk has been given a special serum that makes him
super strong. You can’t get into the room in this corridor, since Klunk
is guarding it. Walk right to the next corridor.
Talk to John and work through all the dialogue. Make sure you give
him the LETTER addressed to Private John - either through the
dialogue options, or by giving it to him directly. Oh dear!
The LETTER is from his girlfriend, and she’s breaking up with
him! Poor John is in floods of tears over this! Well, at least he’s
too preoccupied to guard the corridors now. Open the lower-left door, and
enter the office.
In the office, look
at the Duty Roster on the wall. Notice that Henry should report to
Colonel Jackson for Kitchen Duty. That’s useful information! Now
leave the office.
Open the upper-left
door, and enter another office.
Look at the Notes
on the desk, and keep looking at the Notes until you’ve found 4 different
messages (Valley Of The Mists, Shopping List, Memo about Missionaries, Note To
Staff about Amazons). Look at the cabinet at the back wall, and move the
cabinet to reveal a hidden wall safe. Look at the wall safe - damn, it’s
locked! Oh well, you can come back to it later. For now, just leave
the office.
Follow the corridor
right 2 times, then enter door on the left, into the room that Henry is
guarding.
Remember the Duty
Roster you saw? Talk to Henry and use the following dialogue.
- You’re needed for Kitchen Duty.
- Colonel Jackson.
Henry leaves the
room to report for Kitchen Duty. Open door on the left. Watch the
cut scene with the Dino Rat. Now enter another office on the left.
Look at the wall chart on the back wall. Pick up THE GREAT
ESCAPE BOOK from the desk. Use SCISSORS with THE
GREAT ESCAPE BOOK to open it. You find a KEY hidden
inside the BOOK. Leave the room, and head back to the
corridor.
Walk up into the
Fire Escape in the back wall.
Hey, this is the room you saw in the cut scene. Use the Wall Panel
to see the miniature maze. You automatically close it again. Pick
up SUPER WEENIE SERUM from the shelves in the back wall.
Climb up stairs on the right.
Wow, this is where Princess Azura is being held prisoner! Work
through all the dialogue with her. When conversation is over, use KEY in
the prison door to unlock it, and free Azura. Watch the cut scenes.
You and Princess
Azura automatically make your way back up to the Reception Area of Floda
Inc.
FLODA INC
Unfortunately, the
alarm has been sounded, and the front door is locked, and the guards are on
their way. For a bit of fun, use the light switch to turn off the
lights. Ahem! Now use the mannequins next to the door to hide
behind them. Anderson assumes you must have escaped before the security
door closed, so he goes outside to search for you. Try to use the wall
panel next to the front door, but you can’t figure out the security code.
Talk to Azura and use the following dialogue option.
- Did you see the guard enter the door
code?
Azura tells you
what she thinks the code it. Use the wall panel next to the door on the
left to enter the code that she told you. It works! The door opens,
and you and Azura can leave!
Princess Azura
returns to her Amazon Fortress, while you stay behind to make sure that no-one
follows. Walk right, and enter the building again.
Pick up PENCIL from the Reception desk. Walk up
through the door in the back wall, into the Library.
Stand on the Lift,
and travel down into the Underground Complex.
UNDERGROUND COMPLEX
Follow the corridor
right 2 times, until you see Klunk.
Klunk is guarding the door here, and he won’t let you in. You need
to get rid of him somehow. Well, you know that he’s been given the
Super-Strength Serum, so maybe you could trick him into taking the
antidote? In your Inventory, use CAN OPENER with the can
of DOG FOOD. Now pour SUPER WEENIE SERUM into OPENED
DOG FOOD. Finally, give can of CHEF’S SURPRISE to
Klunk. Now talk to Klunk and use the following dialogue options.
- You really think you’re a tough guy,
don’t you?
- I really think that you are a major
league weenie!
He invites you to
punch him - you do so, and you knock him out! Now open door on the left,
and enter Dr Ironstein’s Office.
Explore Dr Ironstein’s Office. Look at the writing pad on the desk
to see the indentation, and use PENCIL with the writing pad,
so you can read the indentation. It’s the combination for a safe.
You tear the page out, so you have the safe combination on a PIECE OF
PAPER. Now leave the Office.
Walk right to the
next corridor.
There are 2 doors
in this corridor - enter the upper-left door, into an office.
There’s a safe on the wall, in this office. Use PIECE OF
PAPER with the safe combination, with the wall safe, to unlock
it. Now open the safe, and look in it to find PADLOCK KEY and ROCKET
PLAN. Look at the ROCKET PLAN in your Inventory to
read it - apparently the rocket is quite volatile! When you’re ready,
leave the office.
Walk right to the
next corridor.
Walk up onto the
Lift in the back wall, and head back up to the Floda Library.
FLODA INC
Leave the Library,
so you are back in the Reception area.
Walk left to leave
the building.
Look at the guard dog outside. He’s not very friendly.
Give SQUEAKY TOY to the dog, to make friends with him.
The dog is happy now, and won’t bother you any more. Open door to the hut
on the left, and enter it.
The ‘hut’ is a lot bigger inside that it looks from the outside!
Climb down the stairs, and look at the box in the middle of the floor.
Use PADLOCK KEY with the padlock on the box to unlock
it. Open the box, and look in the box to find a ROCKET PACK.
Climb up the stairs, and leave the room.
Walk up to the
Pinnacle.
PINNACLE
Go to the Amazon
Fortress on the right.
AMAZON FORTRESS
Walk up through the
rock, into the Fortress.
Head up through the
entrance in the back wall, into the Throne Room.
Princess Azura is sitting on her throne, safe and sound. She gives
you a TYRANNO HORN as a reward for rescuing her. Watch
the cut scene with Dr Ironstein. He wants you to go to Sloth Island and
find the Crystal Skull for him. If you don’t, he’ll turn all the Amazons
into dino-women. Seems like you don’t have much choice then.
Leave the Throne
Room, and make your way outside the Fortress.
Walk right to the
Pinnacle.
PINNACLE
Go to the
Jetty.
JETTY
Talk to the Ferryman and work through all the dialogue. He’s
rather upset, because he’s trying to fish, but he’s not managing to catch any
fish. However, you soon discover the reason for that - he’s not using any
bait. If you can find him some suitable bait, he’ll take you to Sloth
Island. Give BEETLE to the Ferryman. The Ferryman
takes the bait from you, and finally catches a fish. Talk to Ferryman
again, and use the following dialogue options.
- Will you take me to Sloth Island now?
The Ferryman
agrees, and he takes you to Sloth Island.
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