YEAR: 2009
GENRE: Horror Graphic Adventure
WHERE TO GET IT: GOG - Included With The Redux Version
================================================================
PART 1
================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
PLAYING AS JOE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
INTRO
Watch the intro to
see Joe & Ivy arriving at The Quiet Haven Hotel.
HOTEL ROAD
Click on the Quiet
Haven Hotel to enter it.
GROUND FLOOR RECEPTION AREA
Watch the exchange between the Receptionist and the angry guest who
wants some cigarettes. After the guest leaves, have a look around the
area. Read memo next to the door. Pick up MENU from
the table. Use bell on the reception desk to summon the
Receptionist. Talk to Receptionist and work through all the
dialogue. You get ROOM KEY 101. Enter the lift, and go
to the First Floor.
FIRST FLOOR HALLWAY
Look at the breakfast tray, and pick up TOAST from the
floor. Look at all the paintings on the wall. Use ROOM KEY
101 to unlock door to Room 101. Now enter the room.
ROOM 101
Work through all
the dialogue with Ivy. You and Ivy argue, before going to sleep.
Ivy wants to end the marriage. When you wake up next morning, leave the
room.
FIRST FLOOR HALLWAY
Walk down the
corridor, to the staircase.
STAIRCASE
Look at hole in the stairway. Pick up RAT POISON.
Walk right to the Twilight Lounge.
TWILIGHT LOUNGE
Look at everything
in the room. This is one creepy room! Walk right into the
Lounge.
LOUNGE
Look at everything
in the room. This is even creepier than the last room! Walk left,
and continue left, until your back at the staircase.
STAIRCASE
Walk downstairs, to
the Dining Room.
DINING ROOM
This must be the creepiest Dining Room you’ve ever seen - all the other
guests are dead! The Receptionist greets you as if nothing was
wrong. Work through all the dialogue with her. She gives you
a LETTER from Ivy, before she leaves. In your Inventory,
read the LETTER - it’s an emotional plea from Ivy. When
you’re ready, walk left to Ground Floor Reception Area.
GROUND FLOOR RECEPTION AREA
Look at the cat. This is the cat that eats keys, so give
your ROOM KEY 101 to the cat. You now catch the CAT.
Use the lift, and go up to the First Floor.
FIRST FLOOR HALLWAY
Oh no! The
hallway is all bloody! You know your wife is in Room 102, so knock on the
door. No answer! Enter Room 101 - your room.
ROOM 101
The maid has been in, and tidied the room as normal. Well… except
for that trail of blood. Look at breakfast tray on Ivy’s bed, and take
the LARGE KNIFE. Now here’s your first act of violence.
In your Inventory, use LARGE KNIFE on the cat to cut it open.
Poor cat! You find ROOM KEY 101 and ROOM KEY
102 inside the cat. Now leave the room.
FIRST FLOOR HALLWAY
SAVE YOUR GAME HERE. Use ROOM KEY 102 on Room
102 Door to unlock it, then enter Room 102.
ROOM 102
This room is like a
different reality. Look around the room. Talk to Sophie, and work
through all the dialogue with her. She tells you to kill all 4 memories
of Sophie, starting with her. When conversation is over, leave the
room.
FIRST FLOOR HALLWAY
You’re feeling
really tired now, so enter Room 101.
ROOM 101
Choose to Sleep on
the bed. You’ll have another dream. When you wake up, leave the
room.
FIRST FLOOR HALLWAY
Use the lift, and
go down to the Ground Floor Reception Area.
GROUND FLOOR RECEPTION AREA
Go through the Main
Door, out into the Hotel Road.
HOTEL ROAD
The rain hasn’t
eased up since yesterday. Go to Garden on the left.
GARDEN
Walk left a few steps and look at the bench. Take ROPE from
the tree. Walk right back to the Hotel Road.
HOTEL ROAD
Click on the Quiet
Haven Hotel to enter it again.
GROUND FLOOR RECEPTION AREA
Use the lift, and
go to the Second Floor.
SECOND FLOOR HALLWAY
SAVE YOUR GAME HERE. Enter Room 201.
ROOM 201
Look at books in the book cabinet, and take the GLASS BOWL from
on top of the book cabinet. Look at the electric chair. Look at the
ECG Machine. Talk to Doctor Z and work through all the dialogue. He
tells you how to kill someone painlessly (remember little Sophie?), and he
gives you the CELLAR KEY. He also asks you for a favour, but
he won’t tell you what that favour is. Look at mannequin in the left
corner of the room, and take SYRINGE from the mannequin.
Now leave the room.
SECOND FLOOR HALLWAY
Enter lift on the
left, and go to the Third Floor.
THIRD FLOOR HALLWAY
Pick up SAW from the floor. Look at body leaning
against the wall. Enter Room Where She Was Rejected on the left.
ROOM WHERE SHE WAS REJECTED
Talk to Mr Harris and work through all the dialogue. He asks you
for a favour - find a pint of lager for him to drink. Talk to Crying
Woman and work through all the dialogue. Move dish on the table, and pick
up the HUMAN HEAD that it was covering. When you’re
ready, leave the room.
THIRD FLOOR HALLWAY
Enter Room Where
She Died on the right.
ROOM WHERE SHE DIED
SAVE YOUR GAME HERE. Look at all the versions of Sophie.
The poor woman is so depressed! Look at Sophie on the right, and note
that she’s still alive, but in a lot of pain. Take SHOTGUN from
the floor. Read the diary to get an insight into Sophie’s
self-hatred. Pick up the TORN OUT PAGE from the
floor. In your Inventory, it becomes a RECIPE.
Read the RECIPE, and when you’re ready, leave the room.
THIRD FLOOR HALLWAY
Use the lift, and
go to the Fourth Floor.
FOURTH FLOOR HALLWAY
SAVE YOUR GAME HERE. Notice that some of the doors are on the
ceiling! Bizarre! Now enter Room 401.
ROOM 401
Look at woman hanging from the ceiling. Take KITCHEN
KEY from the table. Now leave the room.
FOURTH FLOOR HALLWAY
Look at Notice on
the wall. All the other rooms here are locked. Walk right to other
end of the hallway.
Take HAMMER from the wall above the fire alarm.
Now walk left, back to the lift.
Enter lift on the
left, and go down to the Ground Floor Reception Area.
GROUND FLOOR RECEPTION AREA
Head down to the
Dining Room.
DINING ROOM
Use KITCHEN KEY with the Kitchen Door to unlock it,
then enter the Kitchen.
KITCHEN
Take ICE PICK from the centre isle. Open the
freezer door in the back wall, and enter the walk-in fridge.
WALK-IN FRIDGE
Look at pig hanging from the ceiling, and use your SAW on
the pig to cut it’s head open. Pick up PIG’S BRAIN that
fell to the floor. Take MANNEQUIN LEG from the
wall. Look at the strange freezer. Open the small door in the
fridge, and look at the fridge shelf to see the ice. Use ICE
PICK with the fridge shelf to crush some ice, then use GLASS
BOWL with the fridge shelf to get BOWL FULL OF ICE.
Now leave the room.
KITCHEN
Go through door on
the right to return to the Dining Room.
DINING ROOM
Walk through the
upper left door, to the Staircase.
STAIRCASE
Use CELLAR KEY with the Cellar Door to unlock it, then
enter the Cellar.
CELLAR
Look around the Cellar. Take CAN OF OIL next to
the washing machine. Take PLANK next to the hole in the
floor. In your Inventory, combine PLANK with ROPE,
then use PLANK & ROPE with the hole in the floor.
Climb down the hole to the lower level of the cellar.
CELLAR - LOWER LEVEL
Look at the bottles of chemicals on the left. This is what you’ll
use to kill little Sophie with. But which chemical should you pick - red or
blue? Well, the blue chemical will cause terrible pain and suffering when
injected, so let’s not take that one. Use SYRINGE with
bottle of red chemical to get SYRINGE WITH RED LIQUID. Now
look at body on the centre table to get a close-up. Creepy, isn’t
it? Remove the loose skin on the forehead, so you can see his
brain. This must be the favour that Doctor Z asked you about.
Use BOWL FULL OF ICE on the newly-exposed brain, so you can
transport it safely (shudder!!!). Now exit the close-up. Look at
the patient’s file on the table next to the body to find out that this is John
Wilson, AKA The Devonshire Axeman who brutally murdered several people.
Pull Gas Control Switch on wall on the right. Now climb up the rope, back
to the main Cellar room.
CELLAR
Climb up stairs to
the staircase.
STAIRCASE
Climb up the
stairs, and walk through door on the left, to the First Floor Hallway.
FIRST FLOOR HALLWAY
SAVE YOUR GAME HERE. Enter Room 102.
ROOM 102
Poor little Sophie is still here. Inject her with SYRINGE
WITH RED LIQUID. She dies a peaceful, painless death (if you had
given her the blue chemical, her head would have exploded). The mirror in
the Lounge begins to crack. Oh dear! That can’t be good!
Search Sophie’s body to find a NECKLACE. Now leave the
room.
FIRST FLOOR HALLWAY
Use the lift and go
up to the Second Floor.
SECOND FLOOR HALLWAY
SAVE YOUR GAME HERE, then enter Room 201.
ROOM 201
Look at the body on the electric chair - that wasn’t there
before! Give BRAIN (in the box of ice) to Doctor
Z. Talk to him and work through all the dialogue. Agree to become
his assistant. He’ll asks you to turn on the back-up generator, and to
find the Receptionist. Leave the room.
SECOND FLOOR HALLWAY
You’re feeling very
tired again. Use the lift to go down to the First Floor.
FIRST FLOOR HALLWAY
Enter Room 101 -
your room.
ROOM 101
Choose to sleep in the bed. You’ll have another scary dream.
Work through all the dialogue with Ivy, and tell her about Lucifer the
cat. When you wake up, take CARD from the floor.
In your Inventory, look at the CARD - someone is asking you to
come to The Black Widow Studio. When you’re ready, leave the room.
FIRST FLOOR HALLWAY
Use the lift and go
up to the Fourth Floor.
FOURTH FLOOR HALLWAY
SAVE YOUR GAME HERE then enter Room 401.
ROOM 401
Work through all
the dialogue with Receptionist. After she leaves, you leave the room as
well.
FOURTH FLOOR HALLWAY
Look at the blouse
on the floor - it’s what Receptionist was wearing. Enter the lift and go
down to the Ground Floor Reception Area.
GROUND FLOOR RECEPTION AREA
SAVE YOUR GAME HERE. Walk up through the main door, and out to
the Hotel Road.
HOTEL ROAD
Walk right to the
Town Centre.
TOWN CENTRE
Walk left to the
Studio Gate.
STUDIO GATE
Look around the
area. Walk left to the street.
STREET
Look at the rubbish bin in the middle of the street. Look at the
Guardhouse window and shop door, and read the notice on the door.
Use HAMMER on the window to break the glass, then reach
through hole in the window to unlock the door. Walk through the door
entrance to enter the Guardhouse.
GUARDHOUSE
Look around the
room. Read the Notice Board to learn how to operate the Main Gate. Unfortunately
you need 2 people! Look at locker on the left, and open the locker.
Try to enter the locker, but you’re attacked by some kind of zombie, and loose
consciousness. When you wake up, you’re locked in a coffin.
COFFIN
Talk to the corpses,
and work through all the dialogue. When you get the choice, choose to
WAIT (don’t pick up the gun). Now we meet Agnes - you’ll be playing as
her for a while…
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
PLAYING AS AGNES
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
HOTEL
As Agnes, you’re in a hotel room. Have a look around the
room. Try to open door on the back wall - it’s locked. You’ll need
to find another way out of here. Take SHEET from the
bed. Take BLANKET from the floor. In your
Inventory, combine SHEET with the BLANKET to
get SHEET & BLANKET. Tie SHEET &
BLANKET to the door handle, then climb out the window.
STREET
Walk right to the
Town Centre.
TOWN CENTRE
Walk left to the
studio gate.
STUDIO GATE
Walk left to the
street.
STREET
Go up to the
Waxworks Museum.
WAXWORKS MUSEUM
Look at the
Waxworks Museum, then enter the Museum through the front door.
INSIDE THE WAXWORKS MUSEUM
SAVE YOUR GAME HERE. Pick up SPADE from floor
on the right. As soon as you see the Axeman, go through Back Door on the
left.
WAXWORKS MUSEUM
You’re back outside
the Museum again. You have to be quick here, because the Axeman is
chasing you. Walk right to the Street.
STREET
Go right to the
Studio Gate.
STUDIO GATE
Enter the Guard
House.
GUARD HOUSE
Quickly hide in the
locker on the left.
LOCKER
Inside the locker,
try to walk left. You meet Queen Of The Dead, who takes you to her House
Of Death.
HOUSE OF DEATH
SAVE YOUR GAME HERE. Walk right, into the Coffin Room.
Search the coffin on the right to find HOUSE KEY and SHOTGUN
SHELLS. Walk out to the front door.
The front door is locked, so use HOUSE KEY on the door
to unlock it. Go through the door, so you’re outside again.
HOUSE
Walk down to the
Town Centre.
TOWN CENTRE
Walk right to the
Hotel Road.
HOTEL ROAD
Go to the garden on
the left.
GARDEN
Look at the grave, and use SPADE to dig it up.
Joe climbs up out of the grave.
You’re playing as
Joe again.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
PLAYING AS JOE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
GARDEN
Talk to Agnes and work through all the dialogue. But be nice to
her - she just saved you from the grave, after all. She gives you
the SHOTGUN SHELLS. In your Inventory, load the SHOTGUN
SHELLS into the SHOTGUN. Walk right to the Hotel
Road.
HOTEL ROAD
Now before you
enter the hotel again, there’s another task you should do now, as it will save
you time later on. Now that Agnes is with you, walk right to the Town
Centre.
TOWN CENTRE
Walk left to the
Studio Gate.
STUDIO GATE
Make sure Agnes is with you, then SAVE YOUR GAME HERE.
Talk to Agnes, and ask her to pull the lever on the wall. Now enter the
Guardhouse by yourself.
GUARDHOUSE
Walk left a few
steps. Use the Control Panel to flip the switch. As the same time,
Agnes will pull the lever outside. Together, you manage to open the
studio gate for the film studio. Now leave the Guardhouse.
STUDIO GATE
Talk to Agnes and
ask her to come with you again. Head up through the open gate next to the
Guardhouse, into the Film Studio.
FILM STUDIO
Look around the film studio. Walk right a few steps, and
take MANNEQUIN HEAD from the chair. Read the Message
Board a few times for some interesting messages. When you’re ready, leave
the studio.
STUDIO GATE
Walk down to the
Town Centre.
TOWN CENTRE
Go right to the
hotel road.
HOTEL ROAD
Click on the Quiet
Haven Hotel to enter it again.
GROUND FLOOR RECEPTION AREA
Talk to Agnes again
and work through all the dialogue. Enter the lift and go up to the Third
Floor.
THIRD FLOOR HALLWAY
SAVE YOUR GAME HERE. Look at mirror in the left wall, and use
little Sophie’s NECKLACE on the mirror to reveal a hidden
room. Enter Room Where She Was Eating on the left.
ROOM WHERE SHE WAS EATING
The room is filled with broken mirrors - more evidence of Sophie’s
self-hate. Take MANNEQUIN ARM from table on the
left. Look at fridge on the left, and take can of BEER.
When you’re ready, leave the room.
THIRD FLOOR HALLWAY
Enter lift, and go
down to the Ground Floor.
GROUND FLOOR RECEPTION AREA
Walk down to the
Dining Room.
DINING ROOM
Go through door in
the back wall, up to the staircase.
STAIRCASE
Enter the
Cellar.
CELLAR
Climb down, through
the hole, to the lower level of the cellar.
CELLAR - LOWER LEVEL
Look at the message on the back wall - ‘I Want It Back’.
Yikes! Could… could that message be from John Wilson, the body on the
centre table? Does he want his brain back? Look at John Wilson’s
body to get a close-up, then place PIG’S BRAIN into the hole
in John Wilson’s head. Maybe he can be at peace now? Exit the
close-up. Pull the gas control switch in wall on the right, so the room
upstairs will have gas. Now climb rope up to the main room of the
cellar.
CELLAR
Climb stairs up to
the staircase.
STAIRCASE
Walk through door
on the left to the First Floor Hallway.
FIRST FLOOR HALLWAY
Enter lift and go
up to the Third Floor.
THIRD FLOOR HALLWAY
SAVE YOUR GAME HERE. Enter Room Where She Died on the
right.
ROOM WHERE SHE DIED
All the Sophies are
still here. Turn on the gas valves in the oven, and the room will slowly
fill up with gas. If nothing happens, return to lower level of the cellar
and pull the gas control switch again. Now leave the room, before the gas
over-powers you.
THIRD FLOOR HALLWAY
Enter Room Where
She Was Rejected on the left.
ROOM WHERE SHE WAS REJECTED
Give can of BEER to Mr Harris. He drinks it, then
leaves the room. You should also leave the room, so you can follow
him.
THIRD FLOOR HALLWAY
BOOM! An
explosion rocks the hallway, and Mr Harris’s body crumples to the floor.
It seems that his cigarette caused an explosion in room on the right. Try
to enter room on the right, but you’re overcome with exhaustion. You need
some sleep! Enter lift and go down to the First Floor.
FIRST FLOOR HALLWAY
Enter Room
101.
ROOM 101
Choose to sleep in
the bed. You have no dreams this time, thankfully. When you wake
up, leave the bedroom.
FIRST FLOOR HALLWAY
Urgh! There
are 2 Sophie’s here. And they both explode! Could it be, you’re in
a waking nightmare? Walk down to the Staircase.
STAIRCASE
Ivy is here.
Watch her brutal murder… then wake up again.
ROOM 101
Phew! It was
only a dream! You didn’t really witness Ivy’s murder! But all this
horror is really taking it’s toll on you. Leave the room.
FIRST FLOOR HALLWAY
Use the lift to go
up to the Third Floor.
THIRD FLOOR HALLWAY
Enter Room Where
She Was Eating on the left.
ROOM WHERE SHE WAS EATING
Take another can of BEER from fridge on the left, then
leave the room.
THIRD FLOOR HALLWAY
Enter Room Where
She Died on the right.
ROOM WHERE SHE DIED
The room is quite a mess now! You see a cut scene as the mirror in
the lounge cracks a bit more. Search Mr Harris’s legs (yuck!) to
find ROOM KEY 202. The explosion blew a big hole in the wall,
so walk right through hole in the wall, into a storage room.
STORAGE ROOM
SAVE YOUR GAME HERE. Pick up MANNEQUIN LEG from
the floor. Look at smoothie maker on the table to get a close-up.
You can make Sophie’s special smoothie drink here. Look at the RECIPE again
if you need to. Place HEAD into the bowl of the smoothie
maker, then push the red Start Button. Add can of BEER to
the bowl. Add CAN OF OIL to the bowl. Add RAT
POISON to the bowl. Push the red Start Button again.
You’ve now created a special FATTENING SMOOTHIE for Sophie, so
let‘s to and give it to her. Walk up through hole in the wall, back to
Room Where She Died.
ROOM WHERE SHE DIED
Walk left to the
hallway.
THIRD FLOOR HALLWAY
Um… where has Mr
Harris’s body gone? Walk left, into Room Where She Was Rejected.
ROOM WHERE SHE WAS REJECTED
Sophie has
gone! What is going on here? Leave the room.
THIRD FLOOR HALLWAY
Use the lift to go
down to the Second Floor.
SECOND FLOOR HALLWAY
SAVE YOUR GAME HERE. Look at door to Room 202 - it’s
locked. Use ROOM KEY 202 on the door to unlock it, then
enter Room 202.
ROOM 202
Sophie is here, along with Mr Harris’s body. Work through all the
dialogue with Sophie. Give FATTENING SMOOTHIE to
Sophie. She drinks it, but the rat poison you added makes her ill, and
quickly kills her. Poor Sophie. Try to leave the room. Talk
to Agnes and tell her to come with you. Now leave the room.
SECOND FLOOR HALLWAY
You fall
unconscious, and start dreaming again. This time, it’s a flashback from
your childhood. You’ll start playing as Young Joe now.
No comments:
Post a Comment