19 October 2021

Sam & Max Save The World: Season One

 

YEAR:  2007 (Original) & 2020 (Remastered)


GENRE:  Point & Click Adventure


WHERE TO GET IT  GOG









============================================================

SEASON ONE

EPISODE 6:  BRIGHT SIDE OF THE MOON

============================================================


 

THE MOON

 

After discovering who is really behind all the recent trouble in town, you and Max head to the moon, to put a stop to all the nonsense, once and for all. 

 

Look at the flag that’s blowing in the wind (how does it do that, when there’s no wind on the moon?).  Look at the Lunar Lander. 

 

Enter the Moon Visitor Centre on the right.  Talk to Harry and work through all the dialogue.  Explore the Centre.  Look at the Spoon Bending Display - you knock it over, almost break it, and decide to keep the DISPLAY CASE containing the bent spoon.  Give DISPLAY CASE to Max, who swallows it whole!  When you’re ready, leave the Moon Visitor Centre.  Harry will frisk you as you leave, but he doesn’t find anything suspicious. 

 

Walk right a few steps to Blister Of Tranquillity.  Talk to Agent Superball and work through all the dialogue.  He gives you a toy UNICORN to measure your Spectral Bliss Level - you can’t get an audience with Hugh Bliss until you’re Level Red, but the unicorn‘s horn only shows yellow.  The UNICORN is basically a glorified mood ring.  Maybe heat could alter things? 

 

Walk right to the Bulletin Board.  For a bit of fun, read all the Notices on the board.  That’s all you can do on the moon for now.  Head left to your Desoto car.  Enter the car, and return to Earth. 

 

 

 

 

STREET

 

Enter Sybil’s Shop on the left. 

 

 

 

 

SYBIL’S SHOP

 

Talk to Sybil and work through all the dialogue.  Explore her shop, and when you’re ready, leave the shop. 

 

 

 

 

STREET

 

Walk right a few steps, and enter your office. 

 

 

 

 

OFFICE

 

Explore your office.  Play the answering machine a few times to hear some amusing messages.  Watch the TV to see an advert for Hugh Bliss’s Prismotology book.  Take COAT HANGER from the TV.  Look in cupboard on the right to see mementos of your previous cases.  When you’re ready, leave the office. 

 

 

 

 

STREET

 

Walk right a few steps, to Bosco’s Inconvenience Shop.  Enter the shop. 

 

 

 

 

BOSCO’S INCONVENIENCE SHOP

 

Talk to Bosco (or should that be Mama Bosco?) and work through all the dialogue.  He tells you about his EARTHQUAKE MAKER… which you can’t afford yet.  When conversation is over, explore the shop.  Use your UNICORN in the microwave, and the horn turns red.  Just what you were wanting!  When you’re ready, leave the shop. 

 

 

 

 

STREET

 

Head left, and continue left, until you see your Desoto car.  Use the car, and return to the Moon. 

 

 

 

 

MOON

 

Head right, and continue right, to the Blister Of Tranquillity. 

 

Show UNICORN (with the red horn) to Superball.  He lets you into the Blister Of Tranquillity. 

 

 

 

 

BLISTER OF TRANQUILLITY

 

A hologram of Hugh Bliss greets everyone in the room, and reveals that he plans to hypnotise the world!  Oh dear!  Let’s explore the place.  Talk to the Bug, that’s on the green acid pool on the left.  Talk to the C.O.P.S computers on the left and work through all the dialogue.  They tell you about the latest game they are creating - Tic Tac Doom (Noughts & Crosses) - and challenge you to play it.  It’s pretty hard to lose to them, but lose you must!  When you lose, they give you their LEAD VISION TALISMAN.  Talk to Lincoln’s Stone Head and work through all the dialogue.  When it comes to sweet-talking Sybil, use the following dialogue options. 

 

        -       We’ll help you with Sybil.

        -       Just relax, baby.

        -       Lady, you a stone cold fox!

        -       Play some one-on-one love hockey.

 

 

Lincoln is thrilled to have a second chance with Sybil.  But he’s also very nervous about it.  In fact, he’s so nervous, he throws up the GASTROKINESIS TALSIMAN he had swallowed earlier.  Use GASTROKINESIS TALSIMAN with Max, who then throws up the DISPLAY CASE with bent spoon he swallowed earlier.  Talk to Philo Pennyworth, the chicken, who’s over on the right, and work through all the dialogue.  Watch him attempt a magic trick with his hat.  Unfortunately, Jimmy Two-Teeth is making things very difficult for poor Philo by holding tightly onto a parking meter, so that Philo can‘t pull him out of the hat.  Finish exploring the area - don’t forget to take a ride on the rollercoaster.  When you’re ready, use the Door To Surface (the tall red magician’s box) to return to the surface. 

 

 

 

 

MOON

 

Walk left a few steps to the Lunar Lander.  Place the DISPLAY CASE under Lunar rocket engine.  Use COAT HANGER with the Lunar Lander door to jimmy it open.  You enter the Lunar Lander, and try to fly it, but the controls are faulty.  Your crash landing destroyed the casing you placed under the engine that housed the bent spoon, so pick up the SPOON BEND TALSIMAN from under the Lunar Lander.  You also now have the LUNAR LANDER KEY.  Walk right a few steps, back to Blister Of Tranquillity. 

 

Enter the red magician’s box again, to travel down into the Blister Of Tranquillity. 

 

 

 

 

BLISTER OF TRANQUILLITY

 

Ride the Rainbow Elevator in middle of the room, up to a dark room with Intimidating Door. 

 

Use LEAD VISION TALISMAN with the Intimidating Door to see through the door.  Try to press the big red button that was behind the door.  Look at sconce, and look at bowling ball that was behind the door.  Now use SPOON BEND TALISMAN on the bowling ball, to make it fall, and hit the big red button.  This in turn, opens the Intimidating Door, allowing you access to the room behind.  Watch the cut scene with Hugh Bliss.  Somehow, Hugh psychically mutilates Max, and uses his body parts to create doppelgangers of Max.  He also brainwashes Max into being nice!  Explore the room, and when you’re ready, press the big red button to leave the room.  You automatically ride the Rainbow Elevator back down to the main area. 

 

One of Max’s doppelgangers is here, causing mayhem. 

 

Look at the giant Hugh Bliss statue at the end of the rollercoaster ride, and look at the giant spork he’s holding.  Use SPOON BEND TALISMAN on the giant spork to bend it.  Now  walk right to the beginning of the rollercoaster ride.  Wait for Max’s doppleganger to jump onto the rollercoaster cart, then shoot the rollercoaster button with your BIG GUN.  Watch the cut scene as Max’s doppleganger is defeated, and Max gets his hand back.  There’s nothing else you can do here right now, so enter the tall red magician’s box to return to the surface. 

 

 

 

 

MOON

 

Another of Max’s doppelgangers is here.  He’s very depressed, and he’s making everyone around him depressed.  Talk to Slothful Max, but he’s too depressed.  Talk to Agent Superball, but he’s also depressed.  Talk to Harry Mole - even he’s depressed.  Walk left to your Desoto car.  Use the car to return to Earth. 

 

 

 

 

STREET

 

Walk right a few steps, and enter your office. 

 

 

 

 

OFFICE

 

Use the GASTROKINESIS TALSIMAN on Leonard, who’s tied up in the cupboard on the right.  Leonard throws up DEED TO THE UNITED STATES.  Now leave the office. 

 

 

 

 

STREET

 

Walk left a few steps, and enter Sybil’s Shop.  

 

 

 

 

SYBIL’S SHOP

 

Talk to Sybil and work through all the dialogue.  She’s been affected by Hugh Bliss’s ray.  Give DEED TO THE UNITED STATES to Sybil, who buys the deed for £100 trillion!  Lincoln’s Stone Head is also here.  Talk to him a few times - he’s not been affected by Hugh Bliss’s ray, and he’s feeling rather overwhelmed by Sybil’s happiness.  When you’re ready, leave the shop. 

 

 

 

 

STREET

 

Walk right a few steps, until you see the bent meter.  This is the same meter you saw Jimmy holding on to when Philo was trying to perform his hat trick.  Use SPOON BEND TALISMAN on the bent meter to straighten it.  Jimmy is thrown free of the meter.  Walk left a few steps, to your Desoto car.  Use the car to return to the Moon. 

 

 

 

 

MOON

 

Head right to the Blister Of Tranquillity.  Use tall red magician’s box to be sent down into the Blister Of Tranquillity. 

 

 

 

 

BLISTER OF TRANQUILLITY

 

Head right, and talk to Philo Pennyworth.  He tries the ‘Pull A Rat From The Hat’ trick again, and this time, he succeeds, thanks to you straightening the meter back on Earth.  Unfortunately, he suddenly remembers he hates rats.  He vows never to attempt that trick again, and gives you his MAGICIAN’S HAT.  Use the red magician’s box to return to the surface. 

 

 

 

 

MOON

 

Walk left, to your Desoto car.  Use the car to return to Earth. 

 

 

 

 

STREET

 

Head right, and continue right, until you see Bosco’s Inconvenience Shop.  Enter the shop. 

 

 

 

 

BOSCO’S INCONVENIENCE SHOP

 

One of Max’s doppelgangers is here.  Talk to Gluttonous Max - he eats you up, then spits you back out.  Use MAGICIAN’S HAT with Gluttonous Max, who swallows Jimmy, who was in the hat.  Now use MAGICIAN’S HAT again, and you perform the ‘Pull Rat From The Hat’ trick… causing Jimmy to pull out Gluttonous Max’s stomach.  You automatically return the stomach to the real Max.  Now give £100 Trillion to Bosco, and he sells you the EARTHQUAKE MAKER REMOTE.  Leave the shop. 

 

 

 

 

STREET

 

Head left, and continue left, to your Desoto car.  Enter the car and return to the Moon. 

 

 

 

 

MOON

 

Head right, and continue right, until you see Slothful Max.  Use EARTHQUAKE MAKER REMOTE with Slothful Sam to shake him up a bit.  The quake flips Slothful Max over onto his front.  Take the tail from Slothful Max, and give it to the real Max.  Max is now whole again, and back to his old self.  Use the tall red magician’s box next to Agent Superball, to head back down to the Blister Of Tranquillity. 

 

 

 

 

BLISTER OF TRANQUILLITY

 

Use Rainbow Elevator in the middle of the room, to travel up to Hugh Bliss’s room. 

 

Watch the cut scene, as Hugh Bliss traps Max in a force field, and ties you onto the Spinning Wheel Of Death.  Use SPOON BEND TALISMAN with the SPOON, which is hanging on the wall above you.  You knock the MAGICIAN’S TALISMAN from it’s stand above you, and you catch it.  Use MAGICIAN’S TALISMAN to switch places with Hugh Bliss, so that he’s tied to the Spinning Wheel Of Death, instead of you.  Unfortunately, your plan backfires, and you end up in the Magic Saw Box, with Hugh about to saw you in half.  Use MAGICIAN’S TALISMAN again to switch places with Hugh.  Now you’re holding the saw, and Hugh is in the Magic Saw Box.  Try to saw Hugh in half.  He’ll use his power to send you to oblivion in the Lunar Lander.  Now use your MAGICIAN’S TALISMAN, and keep using it to see all the ways that Hugh can torture you.  When you’re standing next to the Magic Saw Box again, holding the saw, use the SAW on the Lunar Landing, which is on the right.  You saw through one leg of the Lunar Landing, causing it to topple over.  Hugh sends you to the Water Tank, so use MAGICIAN’S TALISMAN to swap places.  Use LUNAR LANDER KEY with the toppled Lunar Lander on the left.  Now sit back, and enjoy the final cut scene.  

 

 

 

 

The End! 

 

 

No comments:

Post a Comment